Garry's Mod
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Aura's LVS Fight Radar [SWRP]
   
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Tipo de contenido: Extensión
Tipo de extensión: Contenido del servidor
Etiqueta de extensión: Juego de rol, Realismo
Tamaño
Publicado el
Actualizado el
729.437 KB
28 SEP 2019 a las 22:47
29 DIC 2023 a las 23:26
24 notas sobre cambios ( ver )

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Aura's LVS Fight Radar [SWRP]

Descripción
NEW UPDATE FOR LVS

BEFORE YOU COMPLAIN / ASK
If you are going to complain about the new update with the map feature, do not bother, I'm going to try to answer all of your questions here and now:
First, you can disable the map feature entirely in the entity edit properties menu, then you won't have to worry about setting it up, if you do want the map and want to set it up, read below.

NOTE: You can use more precision on the sliders if you click on the name of the property and start dragging, moving your mouse up and down makes it more or less sensitive when you slide it.

With the addition of the map, there arises new problems to get it to sync and work, which means more settings you can change.
X/Y Calibration sliders: These allow you to use the map to sync up exactly where the holograms should appear in relation to the map, so stand somewhere you will recognize from above, and use the map to align your hologram of yourself to where it should be on the map using these.

Offset Y slider: The OffsetY slider makes all the table elements (map, and all holograms) move up or down depending on which way you move it.

Map Offset slider: This allows you to only move the map, the reason it is such a large range is because 1: Different maps need different settings due to the "normal" height of the main parts of the map, and 2: because the next slider exists and you may need to bring it down or up more

Map Draw Height slider: This allows you to control what altitude the camera snaps a picture of the map from to put on the table, yes, the map you see is literally just a picture taken at the height you tell it, which is saved and used as a material, anyway, this allows you to see into caves and structures obscured from an aerial view.

EntScale slider: This lets you make all entities bigger or smaller if you need them to be more visible

Now, with all of these described, you can now go onto your map, and play with the settings till it is just right for you, and you don't need to ♥♥♥♥♥ at me that something is broken, when you just haven't figured it out yet, if there is an error, let me know, then, something is broken. Otherwise, figure it out, I can only do so much with the way that mapping in Gmod works, with my code alone.

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Information / Description

This addon adds a very unique entity under the Aura's Custom Entities folder in the entities tab.

Take fleet RP to the next level with this real-time radar for LVS vehicles, any vehicle that uses the LVS base will be able to be seen, in real time, to scale, on a 3D holographic display, cool right? Well, you can also see the pilot of each ship if you press E on the table, as well as the health of the ship, which is represented by the opacity of the hologram of the ship. Each ship is colored to match what it is in relation to the AI team of the table, by default, Team 2 will be blue, Team 1/0 will be Red, this can be changed in the properties menu of each table, this as well as the y-offset (height offset) of all the holograms on the table.
You can also see the position of the radar, marked with a sphere on the table, all positions can be determined in relation to a direction using the compass on the table, which will turn to match the real directions given from compass HUDs. (Also works without compass HUDs, but helps for orientation)

This addon is been in the works for a pretty good while, and has run into some issues, but still in the end came out really well, I wanna thank the author of the Sci-fy props megapack addon for the great models, and materials for this addon, as well as the amazing community of the SWRP developers discord. Without them, this wouldn't be possible, or at least wouldn't be nearly as cool as it is now.

If there are any bugs you experience with this, please leave a comment, or post on this addon, this addon is also compatible with my big ships AI from my SWRP megapack addon.

Thanks for checking this out! I hope you enjoy!
93 comentarios
Skip 27 DIC 2023 a las 11:56 
Getting a repeating error here:

[Aura's LVS Fight Radar [SWRP]] lua/aura_lvs_radar/aura_lvs_radar_util.lua:48: attempt to index local 'model' (a nil value)
1. Aura_Radar_Remove_Model - lua/aura_lvs_radar/aura_lvs_radar_util.lua:48
2. fn - lua/aura_lvs_radar/aura_lvs_radar_hooks.lua:93
3. unknown - lua/ulib/shared/hook.lua:109 (x51)
Antimatter Erik 8 DIC 2023 a las 8:38 
YIPPPEEE
Aura  [autor] 7 DIC 2023 a las 20:51 
Hey hey people, decided to update for LVS, merry Christmas, if anything breaks lemme know
Antimatter Erik 8 SEP 2023 a las 13:01 
Really good addon btw.
Antimatter Erik 8 SEP 2023 a las 13:01 
Can you make this and he LFS display panel work with LVS?
majlus 23 AGO 2023 a las 3:42 
is there going to be a LVS version
Solver 4 NOV 2021 a las 3:36 
Love you mate <3
Aura  [autor] 3 NOV 2021 a las 18:11 
Ok
Solver 1 NOV 2021 a las 8:32 
FIX THIS
President N U T 14 OCT 2021 a las 17:33 
[Aura's LFS Fight Radar [SWRP]] lua/entities/aura_lfs_fight_display_panel/shared.lua:34: attempt to index global 'MAP' (a nil value)
1. unknown - lua/entities/aura_lfs_fight_display_panel/shared.lua:34
2. Create - [C]:-1
3. SpawnFunction - gamemodes/base/entities/entities/base_entity/init.lua:66
4. Spawn_SENT - gamemodes/sandbox/gamemode/commands.lua:758
5. unknown - gamemodes/sandbox/gamemode/commands.lua:823
6. unknown - lua/includes/modules/concommand.lua:54

ServerLog: [ULX] President N U T<STEAM_0:0:10532084> spawned sent aura_lfs_fight_display_panel
President N U T<STEAM_0:0:10532084> spawned sent aura_lfs_fight_display_panel