Slay the Spire

Slay the Spire

198 ratings
Pale of the Ancients
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50.709 MB
11 Sep, 2019 @ 2:37am
28 Feb, 2024 @ 6:04am
66 Change Notes ( view )

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Pale of the Ancients

Description
This is an act 4 containing my attempt to conclude the story of the spire by giving it an alternate final boss and ending.
It is accessed via an event that pops up after defeating the act 3 boss (keys not required).
The act itself contains 5 adapted basegame encounters (with very big twists), as well as 11 completely original fights.

Beware the Pale, for it will try to deceive you.
Do not fret, for there is always a way to proceed, and do not hesitate to call upon assistance provided, should you find yourself at a dead end.

Credit goes to:
Kiooeht for the bard mod, which I adapted for this.
Gk for playtesting, as well as the Ironcluck mod, whose assets I was allowed to use.
ComingVirus, DontStealMyKidneys and Left Click for the Showman.
Vex for the bandit and a little easter egg you might encounter on a run through the Pale.
Darkglade for the Gensokyo mod.
Rita-B for providing the Simplified Chinese translation.
Blurred Aspect for being amazing at finding bugs and crashes.

Cross-mod interactions (do not affect gameplay in major ways):
The Showman
Popular Discussions View All (2)
135
26 Aug @ 9:48pm
PINNED: Bug Reports
Raz
3
13 Jan, 2021 @ 10:31pm
Is there a list of relics?
vizthex
200 Comments
那贝哈米陀佛🙏 22 Sep @ 8:16am 
求兼容联机mod
oriko_mikuni 17 Sep @ 9:33am 
how to kill reimu in her final danmaku phase ?
phrankony 19 Aug @ 9:37pm 
灵梦打完最后一阶段的弹幕攻击我记得不是要用鼠标拖动才能躲避吗,之后这个被删掉了?
Altrivotzck 17 Jun @ 8:44pm 
I was not ready for the bullet hell attack
Tendou Aris 25 May @ 11:38pm 
第三张图片好像怪猎(Monster Hunter)的狩猎笛(Hunting Horn)
:mhwgood:
Raz  [author] 26 Apr, 2024 @ 7:39am 
It has a github repo, but thanks~
Cpt.Haxray 26 Apr, 2024 @ 12:20am 
Hello!
I would advise making a backup of your mod somewhere other than for the Steam Workshop. Nintendo has been going after several Workshop addons with nintendo Content on various workshops. The Gmod one is particularly famous but they also went after Fraymakers, some TF2 maps, and some SFM addons.
EnderNavie 29 Feb, 2024 @ 1:29pm 
Nope, its the networking side of spiretogether and its patches... that sounds like so much work >.>
EnderNavie 29 Feb, 2024 @ 1:27pm 
I think the fix would just be patches ngl, thats all its talking about as far as i see
EnderNavie 29 Feb, 2024 @ 1:26pm 
Then theres also this after that at com.megacrit.cardcrawl.dungeons.AbstractDungeon.nextRoomTransition(AbstractDungeon.java:2308)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.nextRoomTransition(AbstractDungeon.java:2119)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.updateFading(AbstractDungeon.java:2848)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2517)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)