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Signaler un problème de traduction
1: Makes it bigger
2: Makes it MUCH easier to pose.
This is not true - The Game works with Masks the Source Engine is not able to Compute
The rmt ( the main Mask ) is working in PBR Range but Souce Engine is not PBR - it has only Specular and Phong
Next is that the Colormaps are not working like in the Game actually i failed by the try understanding the cmml textures ...
The Emissive Light is Missing too
Iam not hating or somehting - but you cant say that it has the Game Shader
MHW has a own Engine Special written for the Game
Good Port anywas