Garry's Mod

Garry's Mod

178 ratings
Xeno'jiiva (Monster Hunter World) (Ragdoll)
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Cartoon, Fun
File Size
Posted
43.102 MB
24 Aug, 2019 @ 4:36pm
1 Change Note ( view )

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Xeno'jiiva (Monster Hunter World) (Ragdoll)

Description
Xeno'jiiva from Monster Hunter World
● Ragdoll
● Bodygroups
● More than 190 Bones
● Game shader
● Move bones angles, scaling and the location using Advanced Bone Tool


Credits :
Model & Textures: CAPCOM
SFM model by: Dransvitry De' Medici
SFM to ragdoll: by me

I didn't own any model i only port/convert them into source engine
33 Comments
motarra 3 Apr @ 12:09pm 
I can't spawn it.
Phoenium 29 Apr, 2023 @ 4:27pm 
Ragdoll Resizer fixes the Over Heavy Weight?
Phoenium 23 Aug, 2022 @ 2:06pm 
i hope we get a safi-jiiva ragdoll
Murasaki || civil directionist 18 Jul, 2022 @ 9:52am 
@caedes PM's are not even cool bruh
Murasaki || civil directionist 8 Jul, 2022 @ 11:06am 
fix this please
ddavis85 2 Mar, 2022 @ 3:21pm 
Is it possible to do monster hunter frontier or rise?
slave524 12 Dec, 2021 @ 7:58am 
now i have nightmares
𝒫𝒾𝓃𝓀 𝓉𝒽𝒾 7 Feb, 2021 @ 8:31pm 
If you use ragdoll resizer, it:
1: Makes it bigger
2: Makes it MUCH easier to pose.
Caedes 11 Nov, 2020 @ 3:42pm 
Everyone dies a little inside when they learn this is just a deadweight ragdoll instead of an NPC or PM.
Stuffels 19 May, 2020 @ 2:14am 
"Game Shader"
This is not true - The Game works with Masks the Source Engine is not able to Compute
The rmt ( the main Mask ) is working in PBR Range but Souce Engine is not PBR - it has only Specular and Phong

Next is that the Colormaps are not working like in the Game actually i failed by the try understanding the cmml textures ...
The Emissive Light is Missing too

Iam not hating or somehting - but you cant say that it has the Game Shader
MHW has a own Engine Special written for the Game

Good Port anywas