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Ok, I'm gonna nerf him and i like the idea of the "Bloodlust"
I would say to balance him out abit, and still make him unique with his stat progression etc.
Remove his passive, the more damage die special power is pretty neet, and not over the top.
Remove his starting weapon, give him one of the other 2-hand weapons that are much weaker in the game. On par damage wise with the other classes starting weapons.
A suggestion instead of his current passive perhaps
"Bloodlust" - gain 1 hp or 1 stamina, with any successful attack. "meaning an attack that does damage to an enemy.
If thats still too OP maybe gain 1 hp or stamina with a kill?
This is my feedback hope it can be of help. really like the concept of the baserker, but right now he's too powerful compared to the other classes.