Stellaris

Stellaris

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Sloths Stellar Modlist
   
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Description
Please note that this Modlist was created by the governments of the Koopa Kingdom and the United Nation of Slotharia.


Terms and conditions apply.

Items (24)
((( NSC3 - Season 1 )))
Created by CaptainX3
July 2, 2025 - Season 1 - Update 20 (Mod Version 1.0.20) New Save Game is Not Required Per community request, removed the restriction that forced you to use one of the two vanilla Bio shipsets when playing a Biological empire. You can now select any shipse...
UI Overhaul Dynamic
Created by Orrie
For 4.0.23 ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.14.15923.13.2Paradox Mods ⛓️ Compatibility Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod is ...
Planetary Diversity
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.0.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server Other Planetary Diversity Mods Unique Worlds More Arcologies Ascension Worlds Vanilla Replacement Ar...
Ethics and Civics Classic (Pirate Update)
Created by petruxa
Now Has Megacorp Civics + Linux Fix! *Niche bugs may exist, please report them on discord Hello everyone! Joakim is sadly retiring from the modding scene. I would like to thank him for maintaining/updating the mod ever since Petruxa left, he was carrying t...
No Clustered Starts
Created by Taw
◢ Uniform Empire Spread On the Game Details screen, set Empire Placement to Clusters. Updated for v4, if that is not the latest version please post in the comments! It is likely to continue working even if the launcher complains. The latest and past versio...
Banned! (2.3)
Created by AlphaAsh
When suppressing a faction just ain't good enough. This mod adds the ability to ban factions that aren't supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You must suppress a faction before you can...
Dimorphism+SF
Created by 4lum3n
It's just a Dezert's mod, but with male foxes from the modification by artifex. All credits go to respective mod authors. Please favourite and rate the original mods. I hope that I will not stop updating the mod to the latest version. Mod updated to versio...
Real pop growth
Created by Yagami
Hi! This mod goal was to simulate accurate pop growth based on population number and not by planet number. To achive this every planet get an additional pop growth modifier wich is multiplicative with all(almost) other modifiers. In this eary state the mod...
Vassals Expanded and Reworked
Created by lpslucasps
For Stellaris 2.4.1 This mod expands how vassals work. It adds 9 new types of subject empires for default countries (1 for each ethics + 1 for hives), 9 new types of subject empires for megacorporations (1 for each civic) and 12 new types of subject empire...
Galactic Nations Assembly
Created by Artinus
Due to an ongoing move, further large mod development will likely halt for the next month. Beyond this, I cannot give more detail. I appreciate the continued support and hope you all can understand. Do you think Stellaris needs a bit extra in the way of di...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 4.0+ of the game. For a legacy 3.14 version, see here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3484885619 Goes well with my: Guilli's Technologies mod: https://steamcommun...
Real Pop Ethics Shifting (Discontinued)
Created by Zepper202
This mod is discontinued. I do not plan on providing updates for it in the future, but you can publish your own version of the mod if you think there is still a problem with pop ethics shifting. What Is This Mod? This mod aims to fix an issue that makes it...
Neutral Zone (2.3)
Created by AlphaAsh
Got border friction you don't want? It's time to make a Neutral Zone! To create a Neutral Zone: Click into a system you own with no colonies. Click on the system's star. Click Decisions. That decision there, use that. Ding. The system will now be part of a...
Downscaled Ships
Created by Kondi
Compatible with 3.2.* Compatibility patches: DLC: -Aquatic ship set DLC Mods: -AI ship set. -Sins of the Prophets. -EAC: At War Patch Graphical mod only. No gameplay changes. This mod fixes a couple of problems with the default visuals: Fleets are too tigh...
The Belt (v2.3 Wolfe)
Created by RevansSchatten
https://i.imgur.com/p7Fv1Z6.gif The Belt mod for Stellaris version 2.3 (Wolfe) About the mod: Have you ever wondered why you should have your first colony lightyears from home? Well this mod is the awnser, you can colonize asteroids and cold barren planets...
VER-CO Compatibility Patch
Created by lpslucasps
For Stellaris 2.4.1 Vassals Expanded and Reworked + Cultural Overhaul Compatibility Patch. This patch adds the triggers for the new ethics provided by the Cultural Overhaul to the new subject types of the Vassals Expanded and Reworked mod. You should insta...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 4.0.* Link to 3.14 version Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of int...
Build Multiple Megastrcutures at once
Created by Flemmi
With this Mod you can build as many Megastructures as you want, limited only by the resources you have. Any empire that has the materials to build two Dyson-Spheres at once should also have the needed manpower. Now you can build with no restrictions.* *See...
Planetary Diversity - Unique Worlds
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.0.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server Unique Worlds This mod is standalone and does not require Planetary Diversity to function. It adds additional planets, scalin...
The Pirate Republic
Created by lpslucasps
For Stellaris 2.4.1 This mod adds some flavor to pirates. It's easy to completely ignore them, specially in the late game, when they are no more than a nuisance. They are pretty inconsequential. Now, if a system with pirates stays unnattended for too long ...
Accurate War Exhaustion
Created by Archaeon
Greetings, if you found this page, you got a link to it! 3.6 update will be coming out late december as I rework the mod and fix a few major issues, primarily economic sandbagging from a winning party in a war and a whole chock-load of AI bugs. Sorry fella...
Cybrxkhan's Assortment of Namelists for Stellaris
Created by cybrxkhan
Current Version 4.0 (Released 5/6/25, Compatible with 4.0) Ironman Compatible, but NOT Achievement Compatible Discord Server Official Website for my mods Paradox Forum Thread Legacy versions (Manual Installation): Patch 3.3: https://www.dropbox.com/s/qef6c...
Quarter Sprawl from Districts
Created by Agent 86
Mod made by request. This mod adjusts the Empire Sprawl generated by each district to +0.25 instead of the default +1. No other Empire Sprawl values were modified. This is compatible with saves made prior to adding the mod. This mod should work fine with o...
Planetary Diversity - More Arcologies
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.0.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server This mod is 100% stand-alone and will work without Planetary Diversity. This mod adds five new Arcol...