Cities: Skylines

Cities: Skylines

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Description
A mod collection of the mods I use to import and customize my assets.
Items (17)
Extended Asset Editor 0.7.6
Created by Acc3ss Violation
Adds some stuff to the asset editor for dealing with vehicles. (And perhaps more asset types in the future) Trailer variation loader requirement This is needed if you want to see the effects of changing the Variation fields of submeshes in-game. If you don...
Vehicle Effects 1.9.5
Created by Acc3ss Violation
Allows effects to be added to vehicles with xml files! Recent features - Load (sort of) custom particleeffects via xml! Check this discussion page on how to do it and for sharing examples! - Load custom sound effects via xml! Check this discussion page on ...
[DEPRECATED] Extra Vehicle Effects (Plugin for Vehicle Effects Mod)
Created by Thaok
README This mod is deprecated and does not properly work with the current game version. Use this updated version instead. Original description This mod is an expansion pack for Vehicle Effects mod. Ready for game version 1.9 (Green Cities) New effects summ...
ModTools 3.8.0
Created by BloodyPenguin
https://i.imgur.com/a0VrMRr.png ModTools is an in-game scene graph viewer and a toolkit for mods and assets authors. THIS IS NOT A MOD. MODTOOLS IS A DEBUGGING TOOL FOR MODS/ASSETS AUTHORS. Note: auto-evaluating properties in scene explorer might cause err...
Improved Public Transport 2
Created by BloodyPenguin
Also known as IPT2. Provides improved control of public transportation. https://i.imgur.com/CYNzkiJ.png Compatible with More Vehicles, TM:PE, Vehicle Selector! YOU MUST DELETE ANY OTHER VERSIONS OF THIS MOD AND RESTART THE GAME BEFORE USING THIS! This is a...
Advanced Vehicle Options
Created by Tim
Advanced Vehicle Options 1.9.12 https://i.imgur.com/0O9w9Ta.png https://imgur.com/mzpNwS8.png Hubs & Transports DLC Mod Compatibility and Loading Issues If you have any issues with the new Treasure Hunt DLC, please be sure to read Avanya's support discussi...
Rotors FlipXZ
Created by Ronyx69
Allows to set the FlipTyreRotationXZ float to 1 for rotors shader vehicle sub meshes. Can be used for blimp and plane propellers, or glass windows. https://cslmodding.info/shader/rotors-propellers/ Example usage in asset: https://gtm.steamproxy.vip/sharedf...
Environment Changer (+ Improved Theme Selection )
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to change a saved game's, map's or theme's environment. It also decouples environment selection from custom theme selection. This mod allows to change environment of an existing save game. It adds a drop down to main ...
Additive Shader
Created by Ronyx69
Allows to use the soft additive particle shader (used for light effects) for props and vehicle sub meshes. It's also possible to use custom on/off time of day. Required for assets using the additive shader. Building, sub building, and sub mesh support is n...
Sub Mesh Flags
Created by Katalepsis
If you're not an asset creator this mod is useless for you. Allows using all sub mesh flags. This mod exposes all sub mesh flags in asset editor. The game developers thought it was ok to only let us use a handful of the available flags when modding sub mes...
Auto-Enable Mods
Created by Katalepsis
Automatically enables mods you subscribe to. I never understood why mods don't become enabled by default when you subscribe to them... after all, why did I subscribe if I'm not going to also enable, right? So this mod makes it so that when you subscribe to...
Asset AI Changer
Created by cerebellum
Originally Building AI Changer, after merge of Snow_Cat's additions and UI rewrite after that, now a generic Prefab AI changer. This mod adds a drop down list to the Asset Property editor that lets you choose any AI for the asset you are editing. Warning -...
Camera Positions Utility
Created by Katalepsis
What? Why? I've always been annoyed by the fact that the game doesn't remember your camera position when you save a city. Similarly, when making assets, I often found it tedious to line up the camera for identical screenshots across bundles of assets (eg. ...
Play It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to change different aspects of game simulation. NEW IN 1.20 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.19 - Recompiled for Cities Skylines 1.16.1-f2...
Asset UI Priority Changer
Created by Snow_Cat
Allows you to change a Prefab's UI Priority in the Asset Editor. The intended use is to allow mod authors to specify the order in which their items should appear in the group tool strip. For example UIPriority usage, see: Shroomblaze's Guides Tutorial - Ho...
UI Resolution 1.3
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/sLtPy2b.png Overview This mod changes the game UI resolution to match the selected screen resolution The game UI resolution is always Full HD (1920x1080) regardless of the selected screen resolution, so t...
Extra Vehicle Effects 0.4
Created by Acc3ss Violation
This is a replacement for the original Extra Vehicle Effects plugin. Check its description for more info. Make sure to unsubscribe from the old version to prevent issues Original mod by Thaok. Description This mod is an expansion pack for Vehicle Effects m...