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Most mods are going to be one or a combination of three things: new XML, patched XML, or dll.
My advice would be to make copious use of ILSpy to examine other mods' dlls and go through a ton of vanilla and modded XML, patches and non-patches, to see how most mods work. If you have any specific questions ask them on one of my mod pages and I'll answer what I can as well.