Avorion

Avorion

177 ratings
High Efficiency Turrets (HET)
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Mods: Mod
File Size
Posted
Updated
38.099 MB
31 Jul, 2019 @ 9:47am
29 Jul @ 8:33pm
86 Change Notes ( view )

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High Efficiency Turrets (HET)

In 1 collection by KaneNOD
Avorion HET Mods
8 items
Description
If you like this mod!! Pls help us growing!!


Compatible with DLC Black Market
Compatible with DLC Into The Rifts

High Efficiency Turrets is a mod that add a new pack of 28 turrets to the game without change Vanilla ones.

All (HET) turrets have better damage, funcions, range and many others things, but they are more expensive and more difficult to drop.

If you like this mod and wanna help me with any donation, be free to come to my Patreon!



PATREON[patreon.com]

New Dificulty rules:
  • Beginner 0.2 ( 20% of damage)
  • Easy 0.4 ( 40% of damage)
  • Normal 0.6 ( 60% of damage)
  • Veteran 0.8 ( 80% of damage)
  • Expert 1.0 (100% of damage)
  • Hardcore 2.0 (200% of damage)
  • Insane 4.0 (400% of damage)

- Now players that wanna play the mod in low difficulty can do it well.

- Add new tooltip for turrets, fighters and torpedoes.

All tweaks and changes on Bosses and things:

  • All bosses and some ships will have their own ship designs.
  • Boss Swoks (Including the Boss Swok's fleet)
  • Botan's Smugglers (Including the Botan's Representative and the Botan's Engineer)
  • The A.I. (Including The Big Brother and 5468 6520 4149)
  • The 4 (The Brotherhood)
  • M.A.D. Scientist (Including the Energy Research Satellities)
  • The Guardian (Including the Guardian's fleet, figthers and Breedings)
  • Pirates (Some Ships on Yellow Sectors will have the Swok's Fleet Design)
  • Project IHDTX
  • All bosses are very difficult to kill, so make a powerfull fleet, before try them.
  • All bosses will drop new kind of items.
  • Don't try bosses alone. They can kill you easily. Be Carifull!
  • Kill Swoks will rise damage and volume of all pirates on the galaxy in a max of 20 times.
  • Xsotans can erase sectors, so be carrifull when "play" with them.
  • This mod was created to make your life as complicated as possible. Keep in mind that you will suffer a lot to get things depending on the difficulty you choose.

More informations on changelog:
Changelog

_____________________________________________________________________________
Special Thanks to these guys for building designs for my mod:
Special Thanks to these guys to help me find solutions on *.lua codes:
  • Rinart73
  • Bubbet
  • Shrooblord
You can visit Avorion's Discord[discord.gg] if you have any questions or feedbacks.

Pls: Follow the changelog and gimme what you want, like or don't like. Your suggestions is really important to me.
Have a nice game. Thank you. Hope you, guys, to enjoy my mod. :)

Like it and share! :D

--
KaneNOD
Popular Discussions View All (5)
27
6 Jul @ 11:59am
FEEDBACK
KaneNOD
3
25 Oct, 2024 @ 6:12pm
mod cannot be found
Rodier
4
16 Oct, 2023 @ 10:46am
Error Loading Mod After Latest Update
Exo
675 Comments
Im running a heavily modded run so I am not sure if this is caused by het. Basically I encountered some faction's ships doing dozens of thousands dmg per hit, and their dmg penetrate shields. It's in trinium zone and they melted my ship with 200k hull and 3m shield, can this be caused by certain features in het?
KaneNOD  [author] 13 Sep @ 10:15am 
My mod don't break the Swoks Boss. It's working really cool!!
Baka yellow 12 Sep @ 7:19pm 
Yeah about that. The boss fight is broken with the mod installed. Removing the mod somehow fixes the mission to actually work.
KaneNOD  [author] 12 Sep @ 5:35pm 
When you remove the mod inside a boss fight you can break all triggers or some of them!! The trigger for Swoks is jump into 1-10 empty sectors, when you remove the mod, maybe you break something! I just test my mod and Swoks works really fine! Just need to know you have more mods or the entirely list of mod!
Baka yellow 12 Sep @ 4:39pm 
kinda hard to beat my enemies when the game itself fails to continue due to a mission not even continuing because of a problem that the BOSS is causing. For reference: I remove HET and the mission continued. I dont even get any swonk dialong from meeting him. It just auto attacks and doesnt complete anything.
KaneNOD  [author] 11 Sep @ 7:21pm 
I don't separate them cuz they are unbalance for normal game. All turrets are created to play in HET cuz the mod makes your live really difficult.

So to beat enemies you need better weapons!!
Baka yellow 11 Sep @ 5:18pm 
I appreciate being told to not do X instead of saying you'll do X instead with a threat. Truely it will convince me to TOTALLY not do X instead since you wont do X

that's moonrunes for "Hey numbnut, how about respond to the actual questions instead of feeling threatened? Expecially considering that you can just EASILY actually do it(at least, from what i can understand) yourself and immidately get better results considering this is actually your work instead of a workaround mod made because SOMEONE wont seperate turrets from other functions.
KaneNOD  [author] 11 Sep @ 12:22pm 
@Baka yellow

Make a version of a mod that is not yours and copy entirely or part of the mod and post It without the Author's permission will go against the rules of Steam and you be reported for that and will list the hability to post mods and sometimes use them.

Suggest you to stop doing this! :winter2019neutralyul:
Baka yellow 9 Sep @ 10:31pm 
also will there ever be a version that JUST has the turrets? I have a feeling i left avorion specificly because this mod broke bosses and i decided it was too much of a hassle. And now im tempted to upload a varient of this mod that only has the turrets.
Baka yellow 9 Sep @ 9:38pm 
something is killing the ability to do normal bosses with HET. I dont know what it is but i was unable to do swank's boss normally with it.

I also have a....Excessive amount of mods loaded as well. So uih...h.