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RimWorld

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ZARS Tribalism
   
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Mod, 1.0, 1.1, 1.2
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18.623 MB
30 Jul, 2019 @ 6:48pm
20 Aug, 2020 @ 6:14am
5 Change Notes ( view )

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ZARS Tribalism

In 1 collection by dracoix 🐉
ZARS Collection
5 items
Description
ZARS Tribalism: Tribal Essentials Pack
ORIGINAL AUTHORS: RimRue [A17], Rainbeau Flambe [B18]

STATUS: Highly Unstable

This is an official 1.2 update of Tribal Reborn B19

Based on RimRue's "Tribal Essentials" mod from A17 and Rainbeau Flambe from B18. All original credit goes to them!

THIS CAN BE STANDALONE!
THIS DOES NOT REQUIRE ZARS CORE!
THIS DOES NOT REQUIRE ZARS PRODUCTION SPOTS (But it helps)

Reason for a new submission:
tl;dr: ZARS Production + ZARS Tribalism B19 were made for each other. 1.0 Versions are now split dev paths to make it easier for everything involved with them individually.

Recommended Mods
- ZARS Production Spots - Cleans up A17, B18, and B19 spot quirks and designation menu clutter.
- Research Pal -OR- Fluffy's Research - Fixes visual research boxes.
- Tribal Raiders by Rainbeau Flambe - Fully activates the merged features with all the goodies
- Tribal Instruments by Hansenbansen
- Tribal Signal Fire by Fumblesneeze

PLEASE REPORT ANY BUGS!!!

1.1 ToDo List:
- Nothing yet.

1.1 Compatiblity Fixes:
- <workSpeedStat> conflicts have been set to either General or Smelting
- Floor filth acceptances have been removed. Unknown compatibility.
- Unmerged Tribal Raiders and set as deprecated to fix new game UI lock/crash.
- Log walls can no longer have a door build plan. DLL's have been deprecated.

1.0 Compatiblity Fixes:
- The defs are almost all backward compatible with B18 Tribal Essentials and B19 Tribal Reborn.
- Rainbeau Flambe's [RF] Tribal Raiders 1.0 has been partially merged and partially active in a lightweight capacity. Subscribing to the mod will fully activate all its features.
- Stacking with ZARS Production Spots will override all spots and enable Art Spot to make rugs
- All crafting spots are deprecated (they exist only for Tribalism itself not for other mods)
- Rugs do not require destruction of buildings.
- Removed <maxTechLevelToBuild>Neolithic</maxTechLevelToBuild> from Rimworld Core tribal joy objects. They are now part of Tribal Essentials research path, and are unlocked at Tribal Start by default.
- Patches no longer screams errors when it can't find ZARS Production Spots

B19 Compatiblity Fixes:
- The only bare-bone def rename was "FloorWood6" -> "FloorWoodBarn"
- DoubleSleepingSpot was removed as it is now in B19.
- BedRolls were removed as they are now in B19.
- PatchedLeather was removed as it is now in B19. New version crafted at Tailor Spot.
- Great Bow requires only Recurve Bow research. Craft at Crafting Spot, or Smithy as normal.
- Pila requires Tribal Warfare before being able to craft at Crafting Spot.
- Psycoid Tea (visually) renamed to Tribal Psycoid Tea to avoid confusion with Psycite Tea.
- All texture file naming renamed from ('front', 'back', 'side') to ('south', 'north', 'east').
- Smoked Meat is now a Meal. Originally was Raw Meat with now unsupported exclusion tags.
- Basic Traps patch has been changed after finding a rename bug.
- Harmony DLL functions have been kept as it seems to still be stable, at least on load.
- Researching Spot does not require any research to make custom zero-start scenarios work.
- Woven Cloak and Hat can be made from Leather now too.
- Some Primitive Floors recipe costs for flooring will be rebalanced to make more sense.

Known Issues:
- Some research boxes are not positioned correctly. Recommended to use Research Pal or Fluffy's Research Tab
- (Confirmed) Few recipes might not make sense for their ingredients.
- (Unconfirmed) Few recipes might not be even craftable due to me derping on the new xml tags.

- ORIGINAL TEXT (Edited) -
This mod adds new tribal items for those players who want to play a tribal scenario and who don't want to rush into research. It includes joy items, production spots for butchering, brewing, art, tailoring, stonecutting and researching, a smokepit, a stone oven, psychoid tea, cooked eggs, popcorn, and art, apparel, walls and flooring.

Apparel:
- Woven Hats and Cloaks (made from dried grass or pounded bark)
- Muffalo Headdress (an impressive hat which yields a small Social boost)
- Tribal Helmet (a wooden tribal helmet; requires "Smithing" research)
- Tribal Armor (a tough hide coat with wooden slat armor; requires "Smithing" research)

Furniture:
- Storage Box (a place to hide ugly items or to protect perishable items from the elements)

Items:
- Cooked eggs (since you can't use eggs in pemmican)
- Crafting Basket (a tribal version of the toolchest, made from hay, which boosts production speed)
- Large and Small Rugs
- Large and Small Totems
- Popcorn (gives joy, but not much nutrition)
- Psychoid Tea (a social drug that can also help fight disease)
- Smoked meat (preserved meat, which can be eaten "as is" or made into pemmican)
- Urns and Decorative Pots

Joy Objects:
- Three Stones Game (a tribal version of chess)
- Tribal Lore Fire (a place for tribals to gather, share stories, and gain a small Social skill boost)

Production:
- Art, Brewing, Butchering, Researching, Stonechipping and Tailoring Spots
- Smokepit (a small fire used to make smoked meat)
- Stone Oven (a primitive oven, better than a campfire for cooking food)

Security:
- Earthen Mounds (more protection than rock chunks, but not as much as sandbags)
- Pitfall Trap (a deep pit with sharp spikes; requires "Basic Traps" research)

Walls and Floors:
- Barn Board Floor (uses less wood to build)
- Log Walls (like wood walls, but with a log texture)
- Rough Paving (uses less stone to build)
- Random Paving (requires "Stonecutting" research)

- CREDITS -
- 3DGrunge (Tribal Armor Breastplates)
- Bacon Bits (Pitfall Traps)
- CuproPanda (Earthen Mounds)
- ItchyFlea (Log Walls)
- MasterDihtung (Pottery)
- Mouf (Psychoid Tea and Patchwork Leather)
- Tammabanana (Smokepit)
- Telkir (Stone and Wood Floors)
- TrueDestroyer (Double Sleeping Spot)
- Hydromancerx (Primtivie Floors)
- Diana (Kitty) (Animal Hoods)
- RimRue and Rainbeau Flame (Tribal Raiders)
- Fierydraken (Hay Skirt)
- RimRue, for putting it all together in the first place!
- Rainbeau Flambe for porting it to B18
- dracoix for porting it to B19
- Midnight for unofficially porting it to 1.0
- dracoix for officially porting it to 1.0

Part of the ZARS Collection
ZARS Core - Zero Available Resources & Survival
ZARS Production Spots - Compatible Work Spots
ZARS Thermo - Powered Survival Solutions
ZARS Tribalism - Tribal Essentials Pack

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Popular Discussions View All (1)
13
26 Jul, 2021 @ 8:55am
Bug Reports
dracoix 🐉
105 Comments
Honeybell 26 Feb, 2024 @ 9:31am 
plz update for 1.4
Zaljerem 14 Sep, 2021 @ 6:23am 
Just wanted to note here that I've updated this mod, dracoix gave me retroactive permission, it may change as dracoix mentioned below at some point, but for now: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2597790751
Shigemi Notoge 24 Aug, 2021 @ 4:45pm 
I'm glad to see this hasn't been abandoned. Take your time with the updates, rebuilding from scratch is tough. I just hope this mod doesn't inevitably fall into the Vanilla Expanded team's grubby little paws somewhere in the transition. That would be extremely disappointing.
Sannestia 23 Aug, 2021 @ 11:11am 
Kudos to you dracoix. I love this mod but I also love to see it updated with care. I wish you the best <3
dracoix 🐉  [author] 17 Aug, 2021 @ 8:31am 
Things are being done in the background with other modders, this modpack may in all likelihood be split up and then recombined with Primitive (the name, not just the mods) modsets. If you have saved games, compatibility might corrupt them with the transition. Keep in mind that this modpack has been carried through A17 to B19 and now through 1.0 release, its very old, and very bloated.

tl;dr: It's time to rebuild this from the ground up with Primitive.
K10 15 Aug, 2021 @ 7:14pm 
Such a good mod, 1.3 would be cool if you get the chance
⛧Matkos13⛧ 15 Aug, 2021 @ 12:08pm 
Great mod
waitin for 1.3 update

is it compatible with Combat Extended?
Montu 25 Jul, 2021 @ 8:05am 
thanks for the update for 1.3! can you make a comment whenever it's released? I subscribed to the thread so I'll get a notification if you do. thanks for your work!
mushroom_ff 24 Jul, 2021 @ 3:22pm 
Good deal! Thanks for working on it.:steamthumbsup:
dracoix 🐉  [author] 24 Jul, 2021 @ 1:15pm 
soon(tm)