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ZARS Production Spots
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4
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213.999 KB
2019年7月28日 23時58分
2022年11月11日 14時41分
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ZARS Production Spots

dracoix 🐉 作成の 1 件のコレクション
ZARS Collection
5 アイテム
解説
ZARS Production Spots

Production spots for any situation, even when having nothing to begin with. Spots will take a work penalty. And -some- spots are research gated to their vanilla work bench, so if the bench has not been unlocked, then the spot is not unlocked. Crafting, Butchering, Stonecutting, Sculpting, and Tailoring are always available at any tech level.

You can find all the available spots within the Crafting Spot popup sub-menu.

Icon Note: Much of them are from Fluffy's mods because it was much easier to deal with them rather than updating my Tribal Reborn tailored ones. Original credit seems to go to FreePik icons unless Fluffy gets back to me (so I may ask to have more) and also where they originally got them.

Updated to 1.4!
(untested)

Updated to 1.2!
We'll see how well this goes...

Updated to 1.1!
There is an internal bug relating to Designator_Dropdown and not having a costList associated to the items in the menu. I have found a work around via patching both vanilla spots and ZARS too. It is unknown if it will work fully with other mods.

!!! Beta Version for 1.0 !!!
Because the original ZARS Production Spots B19 was an out branch of Tribal Essentials/Reborn this version has been completely overhauled in preparation for ZARS 1.0. That means this will be updated as needed, images may change, balancing may change, anything could be changed.

This was created for ease of updating and patching for other mods. This is compatible with any other mod that uses the vanilla Core abstract base classes or if the recipes require a vanilla workbench. If a mod does not use those defs, then I will look into patching this mod for them.

Ports from B19
- Crafting Spot override with ToolCabinet support.
- Art Spot => changed to Sculpting Spot, Art Spot has been reserved.
- Stonecutter Spot
- Researching Spot
- Tailoring Spot
- Brewing Spot

NEW for 1.0
- Overhauled for use for ZARS 1.0 and encounters from vanilla and other mods!
- Everything is now in a submenu!
- Crafting Spot can now be easily identified on menu and map
- Butcher Spot can now be easily identified on menu and map
- Sculpting Spot - Upgrade from the old B19 Art Spot
- Smithing Spot - Slow smithing
- Machining Spot - Very slow tinkering and machining
- Drug Spot - Slow making of drugs
- Refinery Spot - Extremely slow making of ChemFuel, never be stuck to launch back home again!
- Art Spot - (RESERVED) Not yet available in game.
- All recipes are discovered via more xpath logic. Making most mods 100% compatible

Part of the ZARS Collection
ZARS Core - Zero Available Resources & Survival
ZARS Production Spots - Compatible Work Spots
ZARS Thermo - Powered Survival Solutions
ZARS Tribalism - Tribal Essentials Pack

Compatible Mods
Medieval Times - Most recipes have been proxied to their corresponding vanilla spots. I also included an etiquette patch so that there is no visual confusion with text.

Stacking with ZARS Tribalism
ZARS Tribalism will disable its own spots and use ZARS Production Spots instead.

If any other mod author has different spots and wish to patch specificly for Tribalism, please patch specifically for ZARS Production Spots as well to avoid conflicts as many people will have ZARS Produciton Spots on top of ZARS Tribalism.

Future Compatibility Updates
- Most mods that have been tested work so far as is.

Want to support my ports and mods?
[ko-fi.com]
人気スレッド 全て表示 (1)
1
2019年10月26日 3時00分
Bug Reports
dracoix 🐉
72 件のコメント
[AT] 10 Simps 2024年5月10日 7時01分 
i miss zars
dracoix 🐉  [作成者] 2024年3月14日 9時01分 
ZARS is dead, long live Survival Expanded for 1.5. Patching will be universal and adjusted to Vanilla Expanded Framework.
Frostiken 2023年11月10日 14時56分 
Seems to be okay but the graphics are missing on some of them. I dunno if I prefer them with or without the graphics, just odd that some appear and some don't.
qc 2022年11月12日 12時13分 
Have had a play with just this mod installed and got zero errors. Looking good.
qc 2022年11月11日 14時54分 
Amazing. I'll let you know if I get any bugs.
dracoix 🐉  [作成者] 2022年11月11日 14時42分 
@qc just did. Init was tested no errors on placement, menu works. However full game play was not tested. If there's any conflicts with mods let me know.
qc 2022年11月11日 14時29分 
I love this mod, @dracoix are you planning to update to 1.4?
Beronies 2022年10月22日 10時35分 
This mod is working for me in 1.4 without any problems
BlueCheese 2022年9月9日 16時08分 
Would it be possible to add functionality in the tailoring spot for clothes recycling from Simple Recycling? https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2079862064
obieoverhulse 2022年8月16日 22時53分 
Super awesome, thanks dude!