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Lava Pong 2: The Arena
   
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Game Mode: Custom Deathmatch
Type: Map
File Size
Posted
Updated
127.645 KB
20 Jul, 2019 @ 9:33pm
21 Jul, 2019 @ 6:24am
4 Change Notes ( view )

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Lava Pong 2: The Arena

In 1 collection by MortissMonster
MortissMonster's Complete Cobalt Workshop Content
25 items
Description
"Shovels and shotguns, gas plants and lava balls; it started out as a simple game...

Welcome to the arena! Here rocks will fly and feelings will be hurt. There will be no mercy for the unsuspecting, for the opponent can strike from all angles. Dare not to cross your boundaries, lest your opponent beat you themselves!... Are you worthy of victory?"


This is the sequel to my very first workshop map, Lava Pong. Just in time for its first anniversary, too! Like the first iteration, the goal of the game is simply to knock lava balls into your opponent and reach the score cap.

Requirements: Two to four human players. The bots don't know the rules of this highly advanced game, so playing with humans is essential for this one

Features include some big improvements on the original map:
+ Electric fields take place of wind pit as a barrier. Mistakes are much more forgiving because of this, and movement is less rigid.
+ Arsenal set to fighting stick and slugger breacher/revolver
+ Random pickup spawns!
+ Bouncy things!
+ Teleporters!
- Buggy girders!*
+ More platforming!
+ Less accidental death
+ Death from behind
+ More intentional death
- crashes because of scorematch**

* Yes, some of the girders, notably the vertical ones to the side of each team spawn, are buggy. Sometimes you can accidentally fall through them while trying to climb them. I don't know why this happens, but it's a thing with cobalt and sideways girders. The best way to deal with it is to just be careful or maneuver around it some other way.

** Scorematch is an older gamemode and therefore isn't supported greatly. That being the situation it will crash when new players join mid-game. I wish this wasn't the case but there's unfortunately nothing I can do about it. I would suggest making sure your player limit/lobby privacy is set so people can't join in the middle of a game
1 Comments
claude27a 22 Jul, 2019 @ 6:13am 
holy