Arma 3
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Dark Age Day [Coop 6]
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Type: Infantry, Vehicles
Meta: Dependency
File Size
Posted
Updated
407.659 KB
17 Sep, 2013 @ 9:11pm
27 Sep, 2013 @ 8:52pm
2 Change Notes ( view )

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Dark Age Day [Coop 6]

Description
Another quick mission! Your objective is to invade the enemy's research center and kill everyone, basically! You can read the briefing for more information! Also, Farooq's Revive script is also available, so the medic has an important role! I hope you guys have fun with it! Please, if you find any bug, report it on the comments and I will fix them asap. I did not have the time to test the mission as I wanted, so... Things can happen. Well, that's it. Thanks!
3 Comments
lemons  [author] 27 Sep, 2013 @ 8:53pm 
Mission updated! Added binoculars to all units; Optimized some script codes; Fixed some enemies units. :crate:
lemons  [author] 25 Sep, 2013 @ 8:41pm 
Thanks a lot! I'm really aiming for the simplicity! I'm very happy to see that I've managed to accomplish this :D!

About the missing binoculars... Only when I was playing with my friends I realized that not even the squad leader has a binoculars! Wasn't expecting this, since the Blufor squad leader has one... But I'll be fixing it!

I'm glad you liked it and thanks for the comment!
HKN 24 Sep, 2013 @ 6:26pm 
Great work!
It has everything i like on these type of mission: Very clear objectives, good action pace and small group to manage (or cooperate)
It a great mission for introducing new players to the game, without beign overwhelmed by the complexity of the popular co-op missions.

I only missed one item: Binoculars :P

Thx for this nice work.