Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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Harder Water Transaction 限制水路
   
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Tags: mod, campaign
File Size
Posted
Updated
242.146 KB
4 Jul, 2019 @ 2:22am
11 Mar, 2021 @ 7:43am
8 Change Notes ( view )

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Harder Water Transaction 限制水路

In 1 collection by Alex Zhao
Z's Mod Compliation
54 items
Description
Rivers shouldn’t be highways. I tried to increase movement point cost on water but it didn’t work, so I just increased the movement point cost of transition from land to river and river to land at places other than harbor. Now transitions will cost almost 1 turn movement point of the army.

Double time stance on water now also require 25% movement points to use. Armies that start turn on river will lost 20% movement point, and lost 35% when on sea.
64 Comments
Alex Zhao  [author] 18 Nov, 2023 @ 5:47pm 
@Rider of Tang 游戏没做顺流逆流,逆流的速度都比平原快50%,导致AI极其倾向走水路,尤其是早前的版本黄河长江都没阻挡,壶口瀑布都能航行。
Rider of Tang 18 Nov, 2023 @ 11:55am 
呃,三国的军队部署大部分都是靠水路呀,孙权还从江东奇袭过辽东呀。
Coocoodas 12 Aug, 2023 @ 6:28pm 
I think it would be better if you can't simply cross rivers outside of ports given that there are enough ports along the rivers.
holyshen 27 Nov, 2022 @ 3:55am 
黄邵卡死在渤海渔港
NINGBOLIU 29 May, 2022 @ 7:33am 
对,如果非港口登陆移动力消耗也不是很大的话港口就没啥意义了
Alex Zhao  [author] 20 Apr, 2022 @ 5:00pm 
@La_espera AI不会考虑补给,尝试过然后AI就不停的整队饿死在水上。
沉梦昂志 11 Mar, 2022 @ 10:34pm 
最离谱的是隔着长江AI都可以支援,我醉了:steamfacepalm:
15 Jan, 2022 @ 4:07am 
MOD很有用
新版本的补给机制感觉很有效啊,不怕对方大老远跨海来打了,走到半路就得死一半,如果不是原版机制的话大家下个补给MOD直接卡住AI海军的脖子,因为我打的MOD太多了完全不知道是不是MOD在生效还是原版就是如此了哈哈哈
Magic 6 Jun, 2021 @ 6:14am 
海上不能用有点可惜……ai总喜欢大老远从海上跑来偷袭
Alex Zhao  [author] 13 Mar, 2021 @ 1:58am 
@Man of Common Sense 不影响,想减少点那个的移动力消耗还做不到···