Arma 3
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Recoil coefficient changer
   
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Data Type: Mod
Mod Type: Mechanics
Tiedostokoko
Julkaistu
Päivitetty
62.878 KB
27.6.2019 klo 6.52
17.8.2021 klo 13.26
10 muutosilmoitusta ( näytä )

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Recoil coefficient changer

Kuvaus
Small mod, which adds an option to change the overall power of weapon recoil for all players.

Mod discussion[forums.bohemia.net]

Further development of the mod:
Animated Recoil coefficient changer

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Небольшой мод, добавляющий возможность изменения общей силы отдачи оружия для всех игроков.

Обсуждение на форуме[forums.bohemia.net]

Дальнейшее развитие мода:
Animated Recoil coefficient changer
109 kommenttia
0-0  [tekijä] 7.8. klo 13.08 
Reticuli

For the realism of the recoil, I used many different elements) And you can't get the same effect by removing one of them)))

And to make the game load quickly, use Dev branch.
Reticuli 7.8. klo 11.33 
The animated version caused loading slowdown or reduced fps or something like that, if I remember correctly. It's been a long time since I used it after it first came out. I had to switch back to the older version, but that lacks the superior cumulative recoil or muzzle rise or something when you do full auto in the animated version, I believe. Edit: Yes, back in Aug 2024. I said it causes several times longer Arma 3 startup.
0-0  [tekijä] 7.8. klo 9.04 
Reticuli

The versions differ greatly)
Is it technically possible to remove animations... yes, it is possible) But I definitely don't do it)
And there is no point in it)
Reticuli 7.8. klo 5.48 
How different is the animated version? Can the animations just be removed easily?
0-0  [tekijä] 6.8. klo 21.18 
Reticuli

Everything here has been abandoned for a long time)
Reticuli 6.8. klo 20.21 
The animated version is a hog, though. This version just needs the cumulative recoil feature so that full auto is even more recoil. Basically, we need the animated version without the animation.
0-0  [tekijä] 29.3. klo 5.29 
SUSOVALORD

This mod hasn't been worked on for a long time. Its further development is Animated recoil.
But even there, it most likely won't work on AI)
5U5 29.3. klo 4.27 
Hi mate. Can you make this work for AIs? Because in some mission whose AIs are controlled by players this mod no longer functions
0-0  [tekijä] 23.2. klo 1.49 
Beehern175

What?))
Beehern175 23.2. klo 1.40 
how to open mod pls