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You may want to update this to use roads not in NExt2, as that mod is broken.
Perhaps consider this collection:
https://gtm.steamproxy.vip/workshop/filedetails/?id=2585558081
I will leave this text from the author on reddit here as it might be informative to other people:
"...
-The right lane always follow the outer, circular ring, and end up on the right lane on exit.
-The middle lane always go through the middle, and end up on the middle lane.
-The left lane always go to the left side, and end up on the left lane on the other side.
-You'll also need to remove the traffic lights, and close the entrances to pedestrian crossing.
The actual decision for the cims on where to turn is pushed back further onto the 6 lane roads in this design. Since I don't normally need 6 lanes for city traffic, I'd drop back to 4 lanes a bit further out, and let the crossing happen where 4 lanes turn into 6. But yeah, even though the intersection itself is clean, some choice must still be made further upstream, but that's more easily mitigated."