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Thank you very much!
The Anti-Grief Badge and the Aura Badge have been updated.
Add this in the update function:
local Hat_GhostPartyPlayer ghost;
foreach DynamicActors(Class'Hat_GhostPartyPlayer', ghost) { ghost.bCanBeDamaged = false; }
And when this gets disabled set all ghost to "bCanBeDamaged" back to true, thus fixing the issue.
In Tick:
https://i.imgur.com/8OH9mz4.png
In RemoveProtection():
https://i.imgur.com/DTdmIi7.png
"This isnt fun.
I wanna whack people off big ledges.
This is evil."
-Veggie Ice Cream, 2020