Space Engineers

Space Engineers

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The Ultimate, solar version(vanilla)
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
1.223 MB
20 Jun, 2019 @ 3:57am
25 Jun, 2019 @ 8:21am
2 Change Notes ( view )

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The Ultimate, solar version(vanilla)

Description
Vanilla - no DLCs or mods.
Simple large grid ship that I designed for myself, has mostly everything you need to be a mobile base, while its just a little over 1000 blocks.
Its uranium/solar powered by reactors + batteries + the solar panels slowly charge batteries when standing still and in view of the sun.
No solar panels version - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1775528762

Includes:
1062 blocks total
~1.3mil kg total unloaded weight
2x refinery with 4x yield module each
2x assembler with 1x speed and 1x power efficiency module each
1x large cargo container
1x hydrogen tank
2x h2o2 generators
1x jump drive
1x medbay
5x gyroscope
2x survival kit(as backup spawnpoint)
2x cryopod
4x small reactor
10x batteries
2x controll station
Pressurized inside
Fully automatic opening and closing doors to the outside and in the inside(with simple sensors).
21x gatling turrets
2x missile turrets
1x landing gear

About thrusters(ion and hydrogen) - with almost no cargo, I sucessfully lifted off from mars, jumped to earth and landed on earth without crashing, but when landing on earth thrusters barelly held the weight of the ship, so if going on earth or alien planet with cargo you will have to add some atmospheric thrusters.
2 Comments
Mirteus  [author] 25 Jun, 2019 @ 8:33am 
Update - Added 2 cryopods, 3 internal lights(before without flashlight inside was dark), connected reactors with conveyor system(before they needed to be manually refilled with uranium). Fixed - 1 thruster was placed different on 2 sides, made them symmetrical, fixed medical bay not being connected with o2 and h2 and fixed landing gear hotkey in control seat.
I Snap 22 Jun, 2019 @ 11:03am 
Amazin:steamhappy: