Rusted Warfare - RTS

Rusted Warfare - RTS

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More Machines | v3.4 Long range arsenal!
   
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744.669 KB
15 Jun, 2019 @ 6:54pm
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More Machines | v3.4 Long range arsenal!

In 1 collection by Essential Strategy
ES Mods
16 items
Description
-This mod adds a lot of ground, air and sea units that can be built from advanced factories. -22 land units. -14 air units. -12 sea units. -4 turrets. -7 buildings.

-Created by Essential Strategy.

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Popular Discussions View All (1)
5
2 Feb, 2021 @ 8:26pm
MM Balance
Essential Strategy
26 Comments
blayt_man 20 May @ 7:38am 
i could'nt get it to work am i missing something
[1337] ᴀxᴏꜱ > ᴛɪᴇʀ 8 22 Aug, 2023 @ 11:00pm 
So do I
[1337] ᴀxᴏꜱ > ᴛɪᴇʀ 8 22 Aug, 2023 @ 10:59pm 
Bots keeps spamming Alpha Rails on harder difficulty
sesoras 17 Dec, 2021 @ 11:14am 
also as iv played i agree with hangover. the ghost is way too overpowered. i find myself and my opponent going exclusively for ghosts because there so brokenly strong because of invisibility stat. that or they need to be way way more expensive like 10k.

most matches are decided by who can produce more ghosts almost all other units are non concerns. please this one unit really ruins pvp if it goes beyond early game cause no other strats are better than ghost spam hit and run tactics.

if anything please make a unit that breaks ghost stealth.
sesoras 16 Dec, 2021 @ 5:49pm 
hey i noticed the only way to access these units is to build the hover builder. can u please make it where the hover builder can be built by more factories than just the command center? please? i really like using the acu mods far ur starting units and i also love this mod so im so conflicted.

its not a huge deal but id love if something else heck even experimental spider could build the hover builder.

also awesome mod its why im even asking for a change..
hankman25 9 Feb, 2021 @ 1:54pm 
for some reason, when i make a match with only AIs and me spectating, these units are in the game even though i never subscribed to the mod and have never heard of it before.
Hangover. 2 Feb, 2021 @ 8:26pm 
Please rework "Ghost" unit. Invisibility lasts way too long and there is no counter to them.
Essential Strategy  [author] 19 Jan, 2021 @ 1:22pm 
Thanks lol, I hope I can update it some day.
pigpigs 18 Jan, 2021 @ 5:19pm 
Love the mod man, these are the reason I keep coming back to the game.
Essential Strategy  [author] 22 Sep, 2020 @ 7:29am 
Of course, I've planning a lot of changes.