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Really enjoyed the end, (Kamysh) though easy it felt like a much needed release and reward for the getting through the stealth section. (Plus those damn ai needed a punch) after some frustration.
-the 300 meter swim is useless and boring. you can make the player spawn closer to the coast.
-Perhaps even underwater mines are interesting? That way you add an extra "chapter"to the mission where you have to get close and evade the mines
- Add an alarm when enemies detect you? that way you can add extra enemies after the alarm goes off etc. Makes silenced kills and not getting spotted more rewarding.
-Getting your gear from a closet is strange. How about adding a Addaction option which makes you "unpack" your gear. That way it'll be more realistic. Might be hard to do without proper coding.
-No barky dogs? Might be hard to script, but definitely will add to the athmosphere
-Get some music out there! :) albeit small samples when you talk to the informant, this will definitely add to atmosphere.
Otherwise great mission. Keep up the good work!
happy gaming