Don't Starve

Don't Starve

34 ratings
Hamlet QoL Mod
   
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6.674 KB
8 May, 2019 @ 11:47pm
3 May, 2020 @ 11:36am
8 Change Notes ( view )
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Hamlet QoL Mod

Description
+Bandit treasure chests now have more loot variety and some rare "jackpots".

+Cloth can now be crafted with bamboo in hamlet, same as in shipwrecked.

May 3rd, 2020:
+Fixed Coffee bush so that it can be sold now (Thanks to @TheQetu for pointing this out)
+Added Platapine quill and Hippopotamoose antler to curiosity shop (Thanks JuniorSahara for reminding me)
Items now purchaseable in Hamlet:

Florist shop:
+Lureplant bulb (Also made eyeplants able to spawn on rainforest turfs)
+Elephant Cactus
+Coffee Plant
+Volcano turf
+Bucket-'O-Poop

Magic shop:
+Krampus sack (Understandably expensive!)

Blueprint shop:
+Most blueprints are now cheaper.

Hat shop:
+Removed cooldown for selling silk to the shop pig, as silk is hard to get in hamlet and it's usually more valuable than the oincs anyway.
+You can now sell swashy hats to the hat shop pig in addition to selling silk to her.
38 Comments
XxX 14 Feb, 2022 @ 3:51pm 
+强盗宝箱现在有更多的战利品种类和一些罕见的“头奖”。

+布现在可以在村庄用竹子制作,和在海难中一样。

2020年5月3日:
+固定咖啡灌木,现在可以出售(感谢@TheQetu指出这一点)
+奇异商店添加了呆望雀毛和河鹿角(谢谢JuniorSahara提醒我)
哈姆雷特现在可以购买的物品:

花店:
+荆棘t球茎(也使眼球草能够在热带雨林的草皮上产生)
+象仙人掌
+咖啡树
+火山的地皮
+便便桶

魔法商店:
+坎卜斯袋(可以理解的昂贵!)

蓝图商店:
+大多数蓝图现在更便宜了。

帽子店:
+取消了向商店猪出售丝绸的冷却时间,因为在哈姆雷特很难得到丝绸,而且它通常比oincs更值钱。
+你现在可以卖时髦的帽子给帽子店猪除了卖丝绸给她。
bread and wine 27 Sep, 2021 @ 3:47pm 
of course when i saw that krampus sack i just went ahead and murdered the erudite
Ashtyn 28 Apr, 2021 @ 9:32pm 
Hey could you make platapine quills sellable in the curiosity shop? I have way too many, and the only use for them is bird whistle.

Maybe 1 oinc per quill?
lab123 10 Jul, 2020 @ 5:17pm 
How do you download?
juniorsahara 17 May, 2020 @ 12:55am 
@DigitalFreeloader Thank you, done with it :)
DigitalDevious  [author] 10 May, 2020 @ 10:55pm 
@JuniorSahara To disable blueprint price changes you can use a text editor to edit the modmain.lua file located in your game files (Most likely in this directory path: C:\Program Files\Steam\steamapps\common\dont_starve\mods\workshop-17362197\modmain.lua )

P.S. I recommend using notepad++ to edit LUA files.
Delete this entire section of text (or edit the prices to be what you want):

["pig_shop_tinker"] = {
{ "eyebrellahat_blueprint", "oinc", 50 },
...
{ "ox_flute_blueprint", "oinc", 50 },
},
juniorsahara 10 May, 2020 @ 1:02am 
no problem! this mod is great :) but one more suggestion, can you make this mod modifiable? like select only some features, I find the cheaper blueprints OP :) regardless, thank you!
licet_insanire 4 May, 2020 @ 11:38pm 
thank you, I will follow your advice :D
DigitalDevious  [author] 4 May, 2020 @ 1:18pm 
@licet_insavire
1. It should work although I HIGHLY recommend creating a copy/backup of your save first before adding/changing any mods.
2. It should be possible, but it's only easy if they already exist in the code as holdable/placeable item. You could spawn them in using console commands using the item code/ID shown here:

https://dontstarve.fandom.com/wiki/Intricate_Topiary

For example, open the console (Key ~) and type:

c_spawn("topiary_1", 1)

This should spawn a topiary at the mouse cursor.
List of commands: https://dontstarve.fandom.com/wiki/Console/Commands
licet_insanire 4 May, 2020 @ 10:55am 
hi! I really like the concept of your mod, very well thought. Two questions:
(1) can it be added to a pre-existing save file or must the world be generated with it?
(2) I was wondering whether you might add the possibility to craft intricate topiaries (although I know it's not really a QoL thing...). I'm asking because I couldn't find any other mods that do so, and I saw you added the possibility to craft some other stuff that couldn't be crafted before