Stormworks: Build and Rescue

Stormworks: Build and Rescue

Not enough ratings
USS Dakota
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
8.628 MB
29 Apr, 2019 @ 12:14pm
1 May, 2019 @ 5:14pm
2 Change Notes ( view )

Subscribe to download
USS Dakota

Description
The USS Dakota is a ship made to protect and sail the Stormworks seas. (It is not a real-life ship) With it's powerful turret and a 6 missile capacity, you can have loads of fun playing Battleship Stormworks edition with this creation! It also features a working radar system, Weather station, crews quarters, prison cells, Captains Quarters, Watercannons, Life boat and so much more! See for yourself by Subscribing to this creation and spawning it yourself to see it's beauty's!

This boat is very stabilized, even without a stabilizer. it features many decals, and life saving systems. It even comes with a Leakage alert if the boat is to take in water, but not to worry, it has pumps in every part of the hull! It reaches a speed (With max fuel and max armourments and life boats) 13 M/S!

Update Log:
5/1/2019: Added interactive radar which makes the radar more important and when navigating with fog or at night.

INSTRUCTIONS FOR TURRET:
The turret loads up to 6 missiles by using a 'spring system' I created. By using the "Raise Ammunition Load" lever, you can bring all the missiles up at once and feed it to the magnet by pressing "Reload." Once it is connected to the magnet, make sure it has wiggle room to go out of the Load and to the turret itself. Make sure to press Reload again to retract the 'crane.' Further more, press the "Lock Missile & Charge" push button once, to make the gunner magnet connect to the missile again, this time charging instead of carrying. Once the RPS no longer increases, **swiftly press the button again and **HOLD** the "Launch Missile" button. Once done so, press the "Lock Missile & Charge" button 2 times** and you may repeat the process to reload the turret and fire.

INSTRUCTIONS FOR TORPEDOS:
Firing a Torpedo while in motion drastically affects the direction of an almost 45 degree angle (from both the left and right sides) While in motion, going forwards, will make the torpedos bounce, dance, and never reach a intended target. While in reverse, it will have an almost 0 degree angle and will almost fire in a straight line. In no motion, again, will fire in a approximate 45 degree angle.

INSTRUCTIONS FOR LIFE RAFTS:
In case of a accident, life rafts are to help players stay above the water line and provide a shelter where sharks will stay at bay. Rafts however do not have engines, and fit only 1 player. In order to properly drop it in the water, Press the "Davit" button, Lower the winch from a toggle button, and click the magnet button.
(The life boat is similar, besides is able to be re-attached to the ship, and uses an electrical engine that recharges itself and holds 6 players. It has a button to help push it out of it's house, and a winch system to pull it back into place; or you can just dock it and re-connect it to magnets.)

Credits:
This boat, turret system, and every detail was built entirely by me, however was going to have a whole different purpose without the inspiring build by thee one and only, "Paying Alimony to Reality." He proved to me that a turret system was possible. Check out his MK4 creation on the Workshop!

Have any suggestions? Message me via Discord by "Tactical_Legacy#6793!"
4 Comments
AlexRogan 15 Jun, 2019 @ 4:18pm 
Can you make the titanic?
Gundee_Boi  [author] 30 Apr, 2019 @ 3:56pm 
Can we go on a road-path to 100 subscribers by 2 days!? Battleship Multiplayer anybodyyyy????
Paying Alimony to Reality 29 Apr, 2019 @ 9:04pm 
:steamhappy:
Gundee_Boi  [author] 29 Apr, 2019 @ 1:30pm 
Road to 10 subscribers!!