DayZ
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BerezinoApocalipticCity
   
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Type: Mod
Mod Type: Environment, Terrain
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416.491 KB
26 apr, 2019 @ 8:56
24 feb, 2020 @ 1:26
5 ändringsnotiser ( visa )

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BerezinoApocalipticCity

Beskrivning
IYou can use it as a Mod or use the init.c method.

Init.c method, look at the info folder.


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It is necessary to have the @BuilderItems mod

It is necessary to have the @HeliWreckNoLoot mod

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33 kommentarer
Who Is John Galt? 12 nov, 2021 @ 20:17 
is there an asset limit for dayz?
ЖованыйКрот 1 maj, 2019 @ 4:26 
ok man. thank you.
Nitrix_Spain  [skapare] 1 maj, 2019 @ 4:16 
Maybe there is a maximum of objects per BIS.
per file if I'm not mistaken are 4107 lines.
If you now activate another file with Berezino and Balota, it should work.
Keep activating files until the server goes down
ЖованыйКрот 1 maj, 2019 @ 4:09 
Yes. Work.
Errors in crash log
NULL pointer to instance
Function: 'SpawnObject'
But server is work.

aaaand.. how to enable all? Not only two towns? Or it`s limits of BIS?
Nitrix_Spain  [skapare] 1 maj, 2019 @ 3:42 
@Жованный Крот .
Active only Berezino and Balota, should work well
ЖованыйКрот 1 maj, 2019 @ 3:38 
server work without berezino and balota
ЖованыйКрот 1 maj, 2019 @ 2:54 
but server start. only error report in crash log
ЖованыйКрот 1 maj, 2019 @ 2:52 
Function: 'SpawnObject'
Stack trace:
$CurrentDir:mpmissions\dayzOffline.chernarusplus\init.c:19
$CurrentDir://mpmissions//dayzOffline.chernarusplus//BalotaApocalipticCity.c:200

and:

219
338
340
354
359
368
387
422
431
474
534
Nitrix_Spain  [skapare] 1 maj, 2019 @ 0:52 
@Жованный Крот .
ok, load only Balota to see what results it gives you
ЖованыйКрот 30 apr, 2019 @ 11:27 
Balota Land_Garbage_Pile3 many times