Total War: WARHAMMER II

Total War: WARHAMMER II

232 ratings
Skaven Mounts for Warlock Engineers
   
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Tags: mod, Units
File Size
Posted
Updated
251.585 KB
23 Apr, 2019 @ 11:58am
24 Apr, 2019 @ 11:40am
4 Change Notes ( view )
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Skaven Mounts for Warlock Engineers

Description
This mod adds the doomflayer as well as the doomwheel to the warlock engineer. Both are unlocked at the same level as the master engineer, levels 7 and 15 respectively. The warlock engineer also has been given the brass orb ability.

Known bugs:

Models on the campaign map are a bit wonky atm. This will be fixed soon.


What to expect in next update:

Full comparability with ikit claw's forbiden workshop buffs.
Fix to the campaign map animations.


If you would like a mod that does a similar thing with the lizardmen you can take a look at my other mod which adds ripperdactyl mounts to the skink heroes. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1719008803
75 Comments
Lee Perry 19 Sep, 2024 @ 10:31am 
Update please
Seether 9 Mar, 2024 @ 10:15am 
Would be amazing if this could be ported to Total Warhammer 3, I loved my biker mice in number 2.
Yappers Only 8 Mar, 2023 @ 8:38pm 
Please port to WH3!!!
Mali 3 Mar, 2023 @ 2:44pm 
Hola @Energy Venom, any chance this mod will be ported to WH3? :)
SloppyJoppy 27 Nov, 2021 @ 4:54pm 
tbh if it works and its only the doomrocket skill that dosnt work properly its fine, the ability is cool and all but we still have his spells and they can now be on a deadly wheel going VROOOOOOOOOOMMMMMM so i call this a fair trade lmao
Certified Arm Remover M.D. 1 Jul, 2021 @ 11:41am 
does this work with nanus
Boogeyman 24 Dec, 2020 @ 3:50pm 
Check out Nanu's tweaks. It use to be-be a stand alone but he has rolled it into all his tweaks and is up-to-date, yes-yes!
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2314208594
Led-Zeppeliner 7 Dec, 2020 @ 8:40am 
I really hope this mod gets updated!
jdk59867 20 Oct, 2020 @ 8:51pm 
please update
Edin 8 Jul, 2020 @ 1:02pm 
Well, this mod works except for 1 thing. The Doomrocket skill for the Warlock Engineers fires from too high a point when you're on the mount, meaning the rockets detonate too far up and you missing the initial shot. I'm thinking of tweaking the ability to make it fire from the mount instead, buuuut yeah.