Killing Floor

Killing Floor

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Tactical AI Mutator
   
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22 Aug, 2013 @ 3:44pm
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Tactical AI Mutator

Description
Fixes the targetting of just few players and the ignoring of the rest of the team from the Zeds

Implements poosh's improvements and method to Killing Floors AI. Bases it on distance, tactics, and random player targetting.

Includes an ingame display message to notify the players on the server that the AI is now more intelligent

Caution: The default AI in the past that worked was able to focus on 1 player till line of sight was broken. This method, the AI will target closest player irregardless of who has the attention. Remember this for Flesh Pounds and Scrakes especially.

4 Comments
BlackSpawn 16 Dec, 2016 @ 4:08pm 
Good work!

True but unrelated....regarding "irregardless."

http://blog.dictionary.com/is-irregardless-a-word/

Cheers!
Grayve Rose  [author] 28 Aug, 2013 @ 5:53pm 
@Nextine X: This ai does bring back functionality, but it does work a bit different. Any zed will change target to the closest near by player irregardless of who is the current target. Makes it difficult in some cases to get scrakes and flesh pounds
Bongwater Pizza 27 Aug, 2013 @ 11:34pm 
Soooo is this more like the original AI? I remember the patch for the summer event this year messed with the AI, and it pissed me off quite a bit.
d 23 Aug, 2013 @ 6:36am 
thanks dude