Space Engineers

Space Engineers

25 ratings
Cryo Mystery (Survival World)
   
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Type: World
Mod category: Exploration
File Size
Posted
31.012 MB
19 Apr, 2019 @ 3:56pm
1 Change Note ( view )

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Cryo Mystery (Survival World)

Description
"Welcome to Cryotech Industries Inc. parent company of Colonial Nine. You have been chosen to be the second shift for our first colony on Mars. The rapid decay of the atmosphere has turned our primary focus to prolonging the human race, and you are now a part of that prolonging. Thank you."

This is a much more survival driven scenario that will require an effort to progress and stay alive. I heavily dislike the lack of purpose that Space Engineers gives players when one plays generic survival. It either gives you everything you could possibly need, or so little it feels impossible to do anything, or feels like way too much work. With this world I hope to give players a "real survival" experience, giving enough resources to not be dead in the water, an atmosphere, a story, and objectives. All while providing a sense of purpose throughout with a bit of story telling around the world. (hopefully)

Notes:
*Some objectives only show up during the day time.
*Story continues on Earth.
*Equipment is provided via containers (also provided in non-dlc containers)
*I don't recommend changing any world settings (to get intended experience)
*Join URT Faction

Other "Scenarios"
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1714003376
12 Comments
CarbonCopy  [author] 6 Oct, 2019 @ 1:55pm 
A little shimmy, and a jump at the top gets you through pretty easily.
Pan Man 1 Aug, 2019 @ 6:28am 
The problem is that at the start you have to climb a ladder to get to a door. But the game sees open space, and at the same time not. So i stand on the ladder and not in the door. There is no way to get past this.
Harada.Taro 28 May, 2019 @ 6:16am 
Nice little scenario a bit short I only found a Mining Spot, a captured Habitat, an ore procession platform and a hangar pit. Finished the scenario with this little two creations of mine.

https://gtm.steamproxy.vip/ugc/789732371867886211/608D208398F27B4F00B62F0DAA2068FBC1035592/

Good work man. Only trouble was First person locked... i was unable to use third person view...
CarbonCopy  [author] 3 May, 2019 @ 5:39pm 
Getting to Earth is just the end, the world is meant to be sort of an introductory into the sandbox, giving what you do in the future more of a background. Also going from one planet to the other pretty much takes you through most difficult times. But I decided to continue the story where he/she discovers where the humans went and must choose sides.
darryl.lloyd 3 May, 2019 @ 5:32pm 
Great work and thank you, a very enjoyable play through so far! I've got to a point where I'm not sure if something else is supposed to happen.

I made it home. It mentioned about another co-ord and 2nd wave but no clue of where/how. I checked SEToolbox and now see Section F back near where I started. It was never there in any previous saves so I assume this is triggered once getting near Earth. After going back there are no clues what to do from now on. Was this designed or is this just an end?
JCataclisma 27 Apr, 2019 @ 4:44pm 
So much fun in this one, dude!
Great work!
remethep 24 Apr, 2019 @ 4:30pm 
I ended up doing some changes to settings. But am having a ton of fun. :)
Here's the export of the first stream I did, more to come
https://www.youtube.com/watch?v=0WsrwYy90mY

And, thanks for a very nice scenario
Caelaran 24 Apr, 2019 @ 8:45am 
These are great! hope you enjoy creating these with more to come :)

Is ther a formal pattern to the scenario? If so maybe a quick walkthrough thread would be helpful
Spaceman Spiff 23 Apr, 2019 @ 11:15am 
That was fun in its simplicity. Lots of resources readily available; little mining and refining was necessary (gold for superconductor components, and ice for hydrogen thrusters). Good job!
Skallabjorn 23 Apr, 2019 @ 5:47am 
Awesomness