Total War: WARHAMMER II

Total War: WARHAMMER II

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Items (48)
UI Modding Framework
Created by Vanishoxyact
This mod adds a whole framework allowing the possibility of creating custom user interfaces within mods. Creating UI's within mods is notoriously difficult which results in very few, if any mods utilizing them. This framework unlocks this possibility by pr...
The Mod Configuration Tool
Created by DrunkFlamingo
PLEASE NOTE - SOON TO BE DISCONTINUED This mod will soon be discontinued, to be replaced with the rewritten version found here. MCT 2.0 is temporarily in beta, to make the transition from one version to the next smoother for modders and users alike. Once M...
Smaller Battle Banners
Created by Apex
This mod reduces the size of all battle banners to 30% of the original size. I found the vanilla banner size way too big, blocking large parts of the screen and taking the immersion out of the game. Removing banners completely makes the battles confusing q...
Quivers for High Elves
Created by Merwanor
Greetings fellow Total War players, I am pleased to give you my first mod for Warhammer 2 and it is a quiver mod like the ones I have done for Rome 2 and Atilla. CA sometimes overlook or forget to add quivers to certain units in their games, and this mod a...
Mixu's Tabletop Lords
Created by Mixu
This mod adds various new lords and heroes that have been missing from the vanilla game. Lords & Heroes added Chaos Shaggoth Champion, lord - Limited recruitment; build a tier 2 dragon ogre building and you'll get one Shaggoth Champion Wood Elves Shadowdan...
No Degradation — Persistent Summons
Created by Frosty
Ever wonder why the clanrats who tunnel into the battlefield just collapse and die? Why the same thing happens to the eagles or the zombies summoned to your aid? It's because CA patched in health degradation on summons to curb excessive summoning in ranked...
Mixu's Legendary Lords 2
Created by Mixu
This mod adds new characters to various different races. Faction Leaders: High Elves Belannaer the Wise, Saphery Korhil, Chrace Lizardmen Lord Huinitenuchli, Xlanhuapec Tetto'eko, Tlaxtlan Dark Elves Tullaris Dreadbringer, Scourge of Khaine * Unless you're...
Mixu's Legendary Lords 1
Created by Mixu
This mod adds new characters to Empire, Bretonnia, Dwarfs, Wood Elves. Characters will still be spawned without the unlocker, so you will only need the unlocker if you wish to start as them. Characters added: Empire/Kislev Alberich Haupt-Anderssen, Stirlan...
GCCM: Unique Faction Capitals
Created by Maruka
Update2020-07-09 SMall update to make the mod compatible with our Tiny Little Cities mod. Settlement growth & unique look This mod adds unique settlement skins for the faction capitals, which change and grow based on the settlement level Each settlement le...
GCCM: Main mod
Created by Maruka
BEFORE COMPLAINING IT DOESN'T WORK, PICK THE GOLDEN BOI AND ATTACK EITHER GRIMHOLD OR KARAK HIRN. What´s this? This is GCCM, or "Grand Campaign Custom Maps". It's a mod that brings custom maps to the campaign, with the goal of increasing visual and gamepla...
Bálint Unique Cards
Created by Bálint
This mod add unique unit card to all faction, and some mods: Vanila factions NEW Beastmen (UNIQUE CARDS & COLOR REWORKED) Empire High Elves Dark Elves Norsca Skaven Vampire Counts Campire Coast Lizardmen (UNIQUE CARDS & COLOR REWORKED) Wood Elves by Sparta...
Boyz will be Boyz - Closer to Tabletop - Unit Pack
Created by Cataph
This is the optional (yet highly recommended) pack for additional units made explicitly for our CTT overhaul. Do not attempt to use in vanilla or in any other context. (archers and huntsmen base units merged with the new dlc ones) We are keeping additional...
Boyz Will Be Boyz - Closer to Tabletop overhaul (CTT)
Created by Cataph
- On WH3. To business! - CTT aka Boyz will be Boyz is an overhaul intending to offer an alternate balance take: closer to tabletop balance, more unforgiving, with more focus on counter-play and loss management. This means stats were rebuilt on ALL units. T...
Building Progression Icons II
Created by Spartan VI
Building icons reflect their building chain's upgrade progression! Includes all factions from TW:WARHAMMER 1 and 2 + DLC. Mod Features: Building icons now reflect building upgrade progression. Every faction's buildings are modded and fit the original art s...
Cataph's Kraka Drak: the Norse Dwarfs 2.0
Created by Cataph
WH3 version here. ==Chatty blog post about latest changes!== Try it with our Closer to Tabletop overhaul!|| Here we go again. Another roster expansion, new techs, characters, skills, just like with the Southern Realms, but with less plumes and more beards....
Cataph's Less Rebel Rebels [updated for Silence]
Created by Cataph
While I was working at the dynamic caps for Boyz will be Boyz, I felt the urgency of changing some things with the rebel unit pools. I mean, it's bound to raise an eyebrow or two if you can't recruit more than one dragon but the neighbourhood rise up again...
Cataph's Southern Realms (TEB) 2.0
Created by Cataph
- WH3 port. Latest blog posts: - Visual Updates!. - NEW UNITS! Thanks to ChaosRobie, Tortoise Tanks and their fancy ROR version! You know Da Vinci’s tank? Yeah, SURPRISE! with extra wack. ||Try it with our Closer to Tabletop overhaul!|| Southern Realms is ...
Cataph's Southern Realms (TEB) 2.0 assets
Created by Cataph
Heavy duty pack for the main TEB mod. Required to use it, on pain of spooky invisible models. This allows me to update the main mod in a timely manner, instead of having to wait until my challenged update bandwidth can tackle hundreds of MBs. NOTE: this pa...
Community Modding Framework
Created by Crynsos
This mod was a scripting support mod for many others in the past, but at this point it is mainly a requirement for Crynsos' Faction Unlocker and a few older mods. Only use this mod if your mod lists it as a required submod! Alternative Download link from G...
GCCM2: Custom Assets
Created by Frodo45127
What is this? This is a compilation that includes: 50 buildings restored from TW:W1 that CA only included partially in TW:W2. Collection of custom decals made by Maruka. 5 custom buildings by Frodo45127 (those flammenwerfer gates are one of them). 64 Kisle...
Skip Intro Logos
Created by DaTroll
Last Update: 2021.07.14 Launches the game straight to the main menu. Skips the intro logos (SEGA, Creative Assembly) and the opening cinematic. Feel free to contact me if you have any questions or want to report bugs....
Sons of Asuryan
Created by Xoudad
"We are the chosen of Asuryan, beloved of the gods and heirs to the world. Our armies are the finest in creation; swift where our foes are lumbering, cultured where they are barbaric. Give no thought to failure, nor defeat – we are the Children of Ulthuan ...
Borderless Old World Loading Screens
Created by Player
Notice how the new loading screens look so much more epic? It's because they don't have those stupid borders (Wtf was that idea? Basic design 101.....). So there ya go, borderless, better looking loading screens for old world races for some consistency. Ch...
Dryrain Dark Elves Reskin
Created by hooveric
I will disable this mod soon. please use the all-in-one version...
Dryrain High Elves Reskin
Created by hooveric
I will disable this mod soon. please use the all-in-one version...
Dryrain's Skaven Reskin
Created by hooveric
I will disable this mod soon. please use the all-in-one version...
Dryrain Warriors of Chaos Reskin
Created by hooveric
I will disable this mod soon. please use the all-in-one version...
Skill Point Jumpstart
Created by Zorander
Last updated: 14th July 2021 Quick overview: Lords gain 2 skill points instead of 1 on level 2, 3, 4, 5, 6, 7, 8, 9 and 10 Lords will be able to gain a maximum of 48 skill points instead of 39 (9 more) Heroes gain 2 skill points instead of 1 on level 2, 3,...
**NOT SUPPORTED** Expanded Roster - Kislev
Created by Decomposed
PLEASE SUB TO THE NEW MOD: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2191557420 A message from Expanded Roster team: We would like to thank each and every one of you for your wonderful support in the years following the release of this mod!! I...
Community Bug Fix
Created by Celtik
Mod Version 2.3.8 This mod is a compilation of several verified bug fixes provided by modders. There are now so many fixes that it's impossible to list them all here in the mod description! From now on I'll provide a link to the patch notes on Trello so yo...
Easy Diplomacy (S&F Patch)
Created by Nomad
Just another easy diplomacy cheat mod, for PLAYER ONLY. Requires 300 gold bribe to get what you want, most of time. Sometimes requires a little more. Didn't feel like waiting for all the old, outdated ones to be updated. Here you go, enjoy :) Compatible wi...
Empire forts can't (mostly) be underpassed
Created by Mitth'raw'nuruodo
Makes the empires fort provinces unable to have the underway used like ulthuan. A human player can still line up and use the underway to jump the full province but it will stop most of the AI's armies bypassing the fort entirely Should be compatible with a...
Empire Variation by Storeslem
Created by Blackjak Delta
I removed a few models I didn't like and decided to upload this for those asking for an update, all credit goes to the original author. Pictures up are the models I removed. Link to original mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=13102...
Empire Reskin (only reskin, no units)
A Reskin for the Empire. Legendary Handgunners are from Giorno....
Markus Kruber (legendary hero for Reikland)
Created by 99Kingcarl
Sir Kruber, ha ha ha! The charismatic Mercenary Markus Kruber from the Vermintide games is now available as a legendary hero for the Reikland. He can be recruited in the Red Moon Inn, the Landmark in Ubersreik and has his own, custom skill tree. He is immo...
Home Region Movement Bonus
Created by Dresden
This mod increases movement for armies in their own regions by 10%. Compatible with most mods and with ongoing campaigns/save games. In current campaigns, you will have to end turn once for it to take effect. Notes: - Does not affect horde factions since t...
Loreful Empires: Great Leader Bonuses (Updated For Silence and Fury)
Created by DrunkFlamingo
Release Version 3/28/2018 Features: This is a lightweight script mod that ensures that your Mortal Empires campaign will always end in a faceoff between large, lore accurate empires rather than a cleanup of a thousand minor factions and beastmen ruins. Thi...
Mixu's Unlocker
Created by Mixu
If you don't see DLC content, try redownloading the mod, deactivate submods and use the latest KMM for fuck sake. This mod is a startpos mod that makes pretty much all factions playable and adds custom slot templates everywhere, allowing stuff like landmar...
No More Light beams: Definitive Edition
Created by WillAitch
This mod might only work on the new launcher! It relies on a new method enabled by the second generation launcher for WH. Removes light beams from characters. What makes this one different from extant mods that do the same? This one will never become outda...
[HN] Clear Skies
Created by [HN]
Greatly reduce the amount of fog present on the campaign map https://i.imgur.com/fVVaDCS.gifhttps://i.imgur.com/lAF7vGb.pnghttps://i.imgur.com/Swo1Ugv.png https://i.imgur.com/4kbi4Ov.png Ever wished you could actually see what's going on the map? This mod ...
Total Unit Resize II - UPDATED
Created by Kagarino Kirie
UPDATED INFORMATION With permission from Daelin (The previous creator of this mod). I will continue his legacy by keeping this mod up to date and maintaining it from now on. WELCOME TO https://imgur.com/8v7Kfhn.png A complete resizing of all faction's rost...
Tiered Tax
Created by Vanishoxyact
This mod adds some new tiers to the tax system. Rather than only having tax enabled, or disabled this mod allows you to select the level of tax you wish to apply to your provinces. With this mod there are now 4 different levels of tax, all with different b...
NO MORE STUPID ANIMATIONS FOR ALL RACES (Compatible with Everything Affects Custom Units)
Created by TheLoneCenturion
PLEASE READ DESCRIPTION SO YOU KNOW WHAT THIS MOD DOES AND READ UPDATE NOTES DISCUSSION FOR DETAILED LIST OF ALL CHANGES COMPATIBILITY -Save Game: Yes (It can be both added and removed at will with no issues) -Custom Units: Yes -All other mods: Yes >>List ...
No Statue of Sigmar map
Created by Anyndel
Started a new empire campaign and I was sick and tired of the map so decided to simply replace it. Its replaced with a mountain fight instead as you can see in the screenshot. Worked well in my campaign so far so thought I'd share, but do let me know if th...
Region Trading
Created by Vanishoxyact
This mod adds a new UI which provides a basic version of region trading. Functionality currently includes purchasing and gifting of regions. The main reason this mod was added was to allow the player to obtain regions which have been taken by friendly AI f...
IA Cost Reduction (Works Without Update)
Created by Lord Likhus
Reduces Imperial Authority cost for confederation to -1, instead of the excessive -3. I thought it was strange that you would take a greater hit to authority by confederating than by conquest. Compatible with everything that does not change the confederati...