Kenshi
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My way or the highway
   
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2 Apr, 2019 @ 11:03pm
26 Apr, 2019 @ 5:29pm
4 Change Notes ( view )

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My way or the highway

Description
Better mercenary contracts found here https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1387683396 Does a much better job than me at editing the mercenary contracts. Though the prices are a little low IMO.


This will be an extensive overhaul, for now i will be focusing on blancing existing equipment and making minor tweaks and fixes to reduce load order (the amount of mods you need). Where possible i will buff underpowered things rather than nerfing overpowered things.


Currently implemented but untested:

You can hire mercs for longer periods.
Mercs will offer to let you rehire them at a higher rate before leaving.
Recruit mercs at the end of a contract if they like you and your extremley wealthy (474,000).

attack slots upped to 4. Basically means 4 times as many combat interactions can happen at once. instead of 4 enemies taking turns to hit you they can hit you at once, it doesn't mean they will, but they can. This of course gives a buff to larger forces vs high skill and well equipped forces.

dodging is about 70% faster, so martial artists can actually use their attacks. This is faster than blocking as it should be, it is harder to train after all.

Crossbows and weapons have been changed to be more specialised. I havn't change damage much.

Added special club and xbow.

to do -
testing, soooo much testing - bug reports and feedback seriously save me alot of time.
Add race specific damage modfiers
Give mercs more job oppurtunities, player and NPC
Create more oppurtunities for opposing factions to clash in the field.
Add scavenger faction to prevent player from getting easy loot.
Add additonal training methods
make armor types more specialized
Add some fantastical late game equipment for every category.