Mount & Blade: Warband

Mount & Blade: Warband

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PARADIGM WORLDS [TOTAL CONVERSION]
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2.452 GB
26 mars 2019 à 8h31
19 avr. 2021 à 16h02
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PARADIGM WORLDS [TOTAL CONVERSION]

Description
🌌 PARADIGM WORLDS 🌌
🌀 Psychedelic - 🎭 Roleplaying - ⚔️ Tactical - 🛡️ Strategy - 🏹 Slasher - 🔫 Shooter - 🎮 Action - 🚀 Experience

⚔️ A Total Overhaul Mod for Mount & Blade: Warband
Paradigm Worlds is a unique creation that lets you explore new cultures, ideas, and concepts. Dive into global politics, or shape the individual destinies of the creatures that inhabit this chaotic world.

✔ Will you fight for a better future, or exploit the weak for wealth and power?
✔ Will you rise as a king, a secret agent, a vampire, a detective, or a humble musketeer?
✔ Will you lead armies into battle, or plot from the shadows using diplomacy, corruption, and intimidation?

As you climb the ladder of power, you will gain access to politics, administration, and diplomacy, making choices that shape factions, cities, and alliances. If negotiations fail, you will lead war expeditions against your enemies, commanding Orders—powerful yet secretive organizations—or fighting against them.

In Paradigm Worlds, everyone has a history, a purpose, and a hidden agenda. The world is alive, with factions from all timelines, stretching from primal ages to cyberpunk futures of the year 10,000.

🔮 Unique Features
🧠 Psychology & Negotiation System – Engage in psychological warfare with nearly any creature in the game.
📜 Era Scenarios – Play through major historical events (years: 5066, 6077, 7022, 10,000).
⚔️ Advanced Battlefield Simulation – Battles are influenced by terrain, weather, and temperature.
🎭 Companion Quest System – Send your companions on missions and relive their journeys through interactive reports.
🏛️ Faction Editor – Create your own custom scenario, setting up factions, rulers, armies, and more.
🗺️ Points of Interest – Discover mystical landmarks, hidden adventures, and special events.
🧬 Mutations – Creatures evolve and mutate, altering their race, abilities, and stats.

🔥 Key Features
🏰 30+ factions – Blending fantasy, sci-fi, and historical elements.
🛡️ 4000+ items & 2500+ troops – Vast diversity in gear, weapons, and armies.
🧠 Redesigned AI – Smarter battle strategies and world interactions.
🔑 Expanded Skill System – New abilities like hacking, sailing, and advanced combat tactics.
💀 Doomsday Cults & Ancient Threats – Stop the resurrection of Ketele, an eldritch horror.
🎨 Unique Art Style – A surreal blend of dystopian and psychedelic aesthetics.
⚖️ Complex Strategy & Economics – Diplomacy, rebellions, plagues, and political intrigue.
⚔️ Customizable Battle System – Adjust battles from tactical RPG to fast-paced slasher mode.

📜 Paradigm Worlds: Ultima Thule – The Final Version
Paradigm Worlds 1.99 Ultima Thule is the final release of this legendary mod.
Future updates will focus on debugging & fixes, while new features will be developed in separate projects.

🛠️ FOLLOW OUR NEW WARBAND MOD PROJECT!
⚡ 🔥 Paradigm Worlds continues with a brand-new mega project! 🔥
PROJECT: CHRONOMANCER – The most ambitious Warband mod ever!

▶️ Watch the Announcement:
🎬 Project: Chronomancer Trailer
🔗 https://youtu.be/ad3VE0OO_uI

♥♥♥♥♥♥♥GAMES & MORE!
Visit our official Paradigm Worlds site for free games, news, and more projects!
🌍 Modding Simulacra – Official Site https://moddingsimulacra.art/

🔗 Want to Know More? Explore the Universe!
📜 Paradigm Worlds Universe - ModDB -
⚔️ Ultima Thule 1.99.xx – The Final Version
https://www.moddb.com/mods/paradigm-worlds/features/paradigm-worlds-199xxultima-thule-the-new-mod-version
📖 Paradigm Worlds Encyclopedia
https://www.moddb.com/mods/paradigm-worlds/features/encyclopedia-paradigm-worlds-nations-races-cultures-knowledge-customs-etc


🛠️ Troubleshooting & Crashes Guide

⚠️ Important Settings for Stability!
⚠️ Turn OFF Ragdolls (Set to 0) – Fixes graphical glitches!
⚠️ Disable HDR Effects – Responsible for 95% of crashes.
⚠️ Lower Texture Detail (~70%) – Reduces memory load.
⚠️ Disable Particle Effects – Helps on low-end PCs.

Discussions populaires Tout voir (23)
44
21 févr. à 9h41
Bug Tracker/Content Questions
RainOfPain125
15
29 avr. 2021 à 9h05
Species Changes
echosierra
8
28 mai à 7h17
help me no matter what i do my attacks do 0 damage??
OkayRelax
591 commentaires
gsstar Il y a 23 heures 
I put up some pictures in my discord. Look for the Paradigm-Chronomancer thread.
I normally blog my progress in Whats-cooking, which is not just my favorite curry recipes.
I don't blog to blow my horn, I blog because I can't remember what I did 5 minutes ago and sometimes need to record something for notes, or to find my place the next day.

Not everyone is happy I ignored Phantasy Calradia the last 5 months, but to be direct, I am trying to make a hybrid that helps both mods. The hybrid is really rough right now, and still several weeks from being smooth. But there are things that Paradigm Worlds could not do that I introduce, like a heads up tactical display, magic that does not use staves and ammunition, and a whole layer of dodge, timed effects like poison, interrupts/stuns if WSE2 is running, a slightly retooled and maybe fixed martial arts system compared to Phantasy Calradia, encumbrance, and some better optimization. But its really raw.
gsstar Il y a 23 heures 
When I hit the critical mass needed to do all the functions normally part of a mod, like walking and talking, I'll put a build_0 up as a separate workshop, maybe as a Steam Friends only thing and maybe open but with an ask to understand its something I am still nailing together, not a "finished product", and should be looked at differently.

Compared to the original, there are a few new features, mostly undocumented right now because I don't have time. These should be fairly intuitive if you have time on Phantasy Calradia (even 2024), but its not actually the 2024 version, its a hybrid from the 2025 version. It won't accept savegames from Phantasy nor Paradigm Worlds. The data model is completely different. It also has about 3 times as much metadata inside so it takes longer to generate the character and save games. We'll see when.
gsstar Il y a 23 heures 
I complained that the original source was low value to me and needed heavy rework, but eventually decided the original source was exactly like an Opal mine I visited in Mexico as a child -- tons of debris need working to get a few kilograms of opals, and the opals were fragile and thus could not just be dynamited to save time. Of what was found, most is low grade but you sometimes find a high value piece. Its just really small compared to the weight of all the rock around it.

So, I found I could not just dynamite the mod and backfill it with Phantasy Calradia 2025. Instead, I went way over time budget to save the gems I found in the original source and then replace 3/4 of it from a well working mod. But I do things differently than MadG, and this sometimes needed some deep changes. For lack of time, some pockets of original mod are not hand tuned; some are still being fused in. Some are half working but need further tweaking.
gsstar Il y a 23 heures 
Mixed feelings on an early build for Paradigm Chrono "Test", aka build_0 as a technical kit with source for modders looking to collaborate or for MadGuarang to see what's cooking for soup in my kitchen this month. Is it finished? NO. Is it starting to taste like soup - Oh Yes!

But it is more for walking through menus and looking at how the puzzle pieces fit together, not so much ready to make a kingdom and do normal gamer stuff. I'm happy to run 30 minutes in game and see some of the utilities working, but that isn't the same thing as a mod ready to let gamers go amok in.

Still, I would like to show something to MadG for the full moon, which does not leave me much time, but really the mod could use a few more weeks in the kitchen to be more like gamers expect. The Source is included and is OSP. I don't expect anything that needs to not be OSP before campaign coop, which is a long, long, long ways away still.
gsstar 23 juil. à 19h57 
Of course I am not the person that can speak Mandarin natively.
I think someone is looking into that for me. I need to finish building my remake so they can translate it.
永恒泪水之刃 23 juil. à 17h18 
This is a really great mod and I like it very much:steamthumbsup::steamthumbsup:
But bro we need chinese very much please :steamhappy:
gsstar 23 juil. à 5h41 
Paradigm Worlds replacement status:
First full compile yesterday, after many months, skipping battle and dialogs but getting most of the other changes in the compile. That is not the same as a ready to play mod, just that now I can focus on specific sections and constantly recompile until I feel like playing it.

I wanted to add some utilities but right now there are many pockets of what I would call problem code, some from the original and sometimes things I caught from the Phantasy Calradia 22025 code injection. It's a bit frustrating to see how many times I have to go back and remake a section but that is progress too.

I think I am still on for a second week August launch.
2201abe 15 juil. à 14h24 
geeked mod i reccomend
Pardox27 8 juil. à 15h42 
Had to take mind altering drugs to ascend to Hiperborea to understand what the hell was going on. 10/10
RainOfPain125 6 juil. à 5h53 
take your time. we can wait :)