Arma 3
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co 10 Operation Pearl
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Type: Infantry, Vehicles
File Size
Posted
Updated
713.246 KB
14 Aug, 2013 @ 1:49am
15 Aug, 2013 @ 12:48pm
4 Change Notes ( view )

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co 10 Operation Pearl

In 1 collection by Koljaiczek
Coop 10 - Cooperativ scenarios with 10 Playerslots
7 items
Description
Girna was occupied by enemy forces. Clear the town and avoid colateral damage.


Mods needed: NO

Features:
- VAS (virtual ammunition system)
- REVIVE
- Mobile respawn (Use Hunter (non HMG) as mobile Respawn)
- playable at night/day (see mission parameters in lobby)
- added 5 playable Opfor Slots (I just call it VOOP Slots... vs+coop... it is still an coop scenario, but if you have some friends who would like to make life hard, you have the possibility :-) )

Comment:
English is not my native language, so it might be possible, that there are errors in spelling. Feedback would be great !
9 Comments
JonyBIgooD [CIROS] 12 Sep, 2013 @ 5:39am 
Thanks Imilian, yeahhhh Final version :D:
Koljaiczek  [author] 12 Sep, 2013 @ 4:53am 
Hey, you can find it here, but consider that there is no version for the Final Game yet. It is still for Beta and might not work perfect.

http://www.armaholic.com/page.php?id=18955
JonyBIgooD [CIROS] 10 Sep, 2013 @ 10:41am 
hallo Imilian, kannst du mir den Link zu bekommen, um die Revive-System herunterzuladen, bitte, danke

Problem mit Update 76 Beta :
Hubschrauberpiloten sind nicht mehr unter Kontrolle. Sie gingen aus dem Fahrzeug. Mit Fahrzeug geleitet ia Fehlfunktion seit dem Update 76 Beta

Vielen Dank für Ihre Missionen, sehr schön
Samtac 1 Sep, 2013 @ 3:49am 
nice mission, i like that players can def too, ty dude!
Bill Garthright 18 Aug, 2013 @ 3:13pm 
Lots of fun. Thanks!
Koljaiczek  [author] 15 Aug, 2013 @ 1:02pm 
I just added the option to enable AI... but it might be a little tricky if you use the mobile respawn (dont know, if AI can use this script) I also added 5 playable enemyslots fort test. It is still an coop scenario, but if you have friends who would like to make it more hard and unpredictable, you have the possibility. Don't know if it will be used.
nVus 15 Aug, 2013 @ 12:33pm 
great work Imilian, can we also use Ai units in our squads?
Koljaiczek  [author] 15 Aug, 2013 @ 10:52am 
Its designed for Multiplayer coop 10 Players. It might be very hard without help. An Coop 05 night-version of this mission is in work. This might be playable in SP too. But no matter I don't really know it... it is nearly impossible to say: this mission is only playable with X - Players... it depends on skill level and tactical teamplay... 2 expierenced Players could find it easy while 10 rambos despair. :-)
Music 15 Aug, 2013 @ 9:51am 
lets try it, but is this for one player or multiplayer co op?