RimWorld
Оценок: 1,125
Defensive Machine Gun Turret Pack
2
10
2
   
Наградить
В избранное
В избранном
Удалить
Mod, 1.1, 1.2, 1.3, 1.4, 1.5
Размер файла
Добавлен
Изменён
592.736 KB
19 мар. 2019 г. в 19:22
29 дек. 2024 г. в 11:37
Обновлений: 25 (просмотреть)

Подпишитесь, чтобы загрузить
Defensive Machine Gun Turret Pack

Описание
An updated version of the original mod by Coalcat (aka Blackie), the Defensive Machine Gun Turret Pack adds a variety of manned and automated sentry machine guns to protect your colony from pesky tribals, raiders and the occasional manhunting Thrumbo.


  • Mounted DP-28 Turret
    • Entry-level Soviet light machine gun
    • Unlocked after researching Gas Operation
  • Mounted M2HB Turret
    • Mid-level large-caliber machine gun with large ammo capacity and decent rate of fire
    • Unlocked after researching Recoil Operation
  • Mounted Twin M2HB Turret
    • Twin barrel version of the M2HB
    • Unlocked after researching Recoil Operation
  • Mounted M134 Turret
    • Small-caliber, but has a very high rate of fire
    • Unlocked after researching Multibarrel Weapons
  • Mounted Mk 19 Turret
    • Automatic grenade launcher, bridging the gap between machine guns and mortars
    • Unlocked after researching Blowback Operation
  • M2HB Sentry gun
    • Autoturret version of M2HB HMG
    • Unlocked after researching Gun Turrets and Recoil Operation
  • M134 Sentry gun
    • Autoturret version of M134 Minigun
    • Unlocked after researching Gun Turrets and Multibarrel Weapons
  • M230LF Sentry gun (new!)
    • Autocannon turret capable of firing high explosive armor-piercing rounds
    • Unlocked after researching Autocannon Turrets
  • Mk 19 Sentry gun
    • Autoturret version of Mk 19 AGL
    • Unlocked after researching Blowback Operation


  • English
  • Brazilian Portuguese
  • Czech
  • German
  • Japanese
  • Korean
  • Polish
  • Russian
  • Simplified Chinese
  • Traditional Chinese
  • Ukrainian
If you wish to translate this mod to your own language, please make a pull request on GitHub.


  • Savegame compatible
  • Combat Extended - Built-in patches for turrets, plus different research projects needed to unlock turrets:
    • Mounted DP-28 Turret requires Gas Operation
    • Mounted M2HB, Twin M2HB, M134 and Mk 19 Turrets require Heavy Weapons
    • M2HB, M134 and Mk 19 Sentry guns require Heavy Weapons and Heavy Auto Turrets
    • M230LF Sentry guns retains the Autocannon Turrets prerequisite
    • Mounted M134 Minigun and M134 Sentry gun retains the Multibarrel Weapons prerequisite




  • none





This mod is licenced under Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)[www.creativecommons.org], which in layman's terms means:
  • You are permitted to use, copy, redistribute my work as-is
  • You may remix your own derivatives (new or alternative textures, defs, plugin code), and release them under your own name
  • You must credit Coalcat (author) and sumghai (maintainer) when publishing your derivatives in the download and forum posts



GitHub - older releases / repo / bug & issue tracker[github.com]
Ludeon Forums - announcement thread[ludeon.com]
Популярные обсуждения Просмотреть все (2)
0
21 апр. 2019 г. в 16:12
ЗАКРЕПЛЕНО: Please submit bug reports on GitHub, not Steam Workshop
sumghai
Комментариев: 410
Plutocron час назад 
Suggestion: Give them all Wall-Mounted variations.
sumghai  [создатель] 28 янв в 14:27 
@ravist2roty75 - Please follow the troubleshooting guide [gist.github.com], then submit a bug report in English only to Github [github.com].

Any HugsLibs log must be generated from new savegames with no more than 5 mods; this includes removing all DLCs unrelated to the issue.
ravist2roty75 28 янв в 9:33 
After installing the mod with Combat Extended, some turrets stopped firing. The ammo requirement is disabled. Please help me.
Bambles 29 дек. 2024 г. в 17:46 
@sumghai Issues with CE can never fully be put to rest lmao, I love the mod but it's a never ending bag of bugs. Thanks for the updates and replies homie
sumghai  [создатель] 29 дек. 2024 г. в 11:49 
Updated to 1.8.8 - See the Change Notes for details

If you encounter any issues, please follow the troubleshooting guide [gist.github.com], then submit bug reports and feature requests to Github [github.com].

Any HugsLibs log must be generated from new savegames with no more than 5 mods; this includes removing all DLCs unrelated to the issue.

Thanks for your patience, folks - hopefully the CE shenanigans can finally be put to rest.
sumghai  [создатель] 29 дек. 2024 г. в 10:41 
@Overlord Zenon - Your pastebin is invalid, but I've just reproduced the issue on my end. There is something bizarre going on with patching for CE lately, so I'll take another look in a moment.

@Eng-Chasers - See above.
Eng-Chasers 29 дек. 2024 г. в 7:33 
I am having the same issue with Overlord Zenon, will see if it affects my gameplay.
Overlord Zenon 29 дек. 2024 г. в 5:20 
Is combat extended now a mandatory requirement? In the newest version i get a lot of CE Errors and i am not using CE. This even happens when this is the only mod that is installed. Due to the amount of errors i have posted some examples here:
https://pastebin.com/QpxcPjD8
sumghai  [создатель] 29 дек. 2024 г. в 0:27 
Updated to 1.8.7 - See the Change Notes for details

If you encounter any issues, please follow the troubleshooting guide [gist.github.com], then submit bug reports and feature requests to Github [github.com].

Any HugsLibs log must be generated from new savegames with no more than 5 mods; this includes removing all DLCs unrelated to the issue.
sumghai  [создатель] 28 дек. 2024 г. в 23:10 
@Dr. Quackers M.D. - The Fire Control Computers mod (and its unofficial RW 1.5 fork) has less than 2000 subscribers, so I'm even less inclined to look into compatibility with a mod that potentially alters base game behaviour in a non-standard manner, regardless of "potential".

@Bambles - Hmm, something odd is going on. It should be compatible.

I just booted up my game, and DMGTP works properly with the GitHub version of CE, but not the Steam version, so I'll need to take a look later tonight.

In the meantime, please switch over to manually downloading and installing CE from GitHub.