RimWorld

RimWorld

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Defensive Machine Gun Turret Pack
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
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592.736 KB
19 Mar, 2019 @ 7:22pm
29 Dec, 2024 @ 11:37am
25 Change Notes ( view )

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Defensive Machine Gun Turret Pack

Description
An updated version of the original mod by Coalcat (aka Blackie), the Defensive Machine Gun Turret Pack adds a variety of manned and automated sentry machine guns to protect your colony from pesky tribals, raiders and the occasional manhunting Thrumbo.


  • Mounted DP-28 Turret
    • Entry-level Soviet light machine gun
    • Unlocked after researching Gas Operation
  • Mounted M2HB Turret
    • Mid-level large-caliber machine gun with large ammo capacity and decent rate of fire
    • Unlocked after researching Recoil Operation
  • Mounted Twin M2HB Turret
    • Twin barrel version of the M2HB
    • Unlocked after researching Recoil Operation
  • Mounted M134 Turret
    • Small-caliber, but has a very high rate of fire
    • Unlocked after researching Multibarrel Weapons
  • Mounted Mk 19 Turret
    • Automatic grenade launcher, bridging the gap between machine guns and mortars
    • Unlocked after researching Blowback Operation
  • M2HB Sentry gun
    • Autoturret version of M2HB HMG
    • Unlocked after researching Gun Turrets and Recoil Operation
  • M134 Sentry gun
    • Autoturret version of M134 Minigun
    • Unlocked after researching Gun Turrets and Multibarrel Weapons
  • M230LF Sentry gun (new!)
    • Autocannon turret capable of firing high explosive armor-piercing rounds
    • Unlocked after researching Autocannon Turrets
  • Mk 19 Sentry gun
    • Autoturret version of Mk 19 AGL
    • Unlocked after researching Blowback Operation


  • English
  • Brazilian Portuguese
  • Czech
  • German
  • Japanese
  • Korean
  • Polish
  • Russian
  • Simplified Chinese
  • Traditional Chinese
  • Ukrainian
If you wish to translate this mod to your own language, please make a pull request on GitHub.


  • Savegame compatible
  • Combat Extended - Built-in patches for turrets, plus different research projects needed to unlock turrets:
    • Mounted DP-28 Turret requires Gas Operation
    • Mounted M2HB, Twin M2HB, M134 and Mk 19 Turrets require Heavy Weapons
    • M2HB, M134 and Mk 19 Sentry guns require Heavy Weapons and Heavy Auto Turrets
    • M230LF Sentry guns retains the Autocannon Turrets prerequisite
    • Mounted M134 Minigun and M134 Sentry gun retains the Multibarrel Weapons prerequisite




  • none





This mod is licenced under Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)[www.creativecommons.org], which in layman's terms means:
  • You are permitted to use, copy, redistribute my work as-is
  • You may remix your own derivatives (new or alternative textures, defs, plugin code), and release them under your own name
  • You must credit Coalcat (author) and sumghai (maintainer) when publishing your derivatives in the download and forum posts



GitHub - older releases / repo / bug & issue tracker[github.com]
Ludeon Forums - announcement thread[ludeon.com]
Popular Discussions View All (2)
0
21 Apr, 2019 @ 4:12pm
PINNED: Please submit bug reports on GitHub, not Steam Workshop
sumghai
407 Comments
Bambles 29 Dec, 2024 @ 5:46pm 
@sumghai Issues with CE can never fully be put to rest lmao, I love the mod but it's a never ending bag of bugs. Thanks for the updates and replies homie
sumghai  [author] 29 Dec, 2024 @ 11:49am 
Updated to 1.8.8 - See the Change Notes for details

If you encounter any issues, please follow the troubleshooting guide [gist.github.com], then submit bug reports and feature requests to Github [github.com].

Any HugsLibs log must be generated from new savegames with no more than 5 mods; this includes removing all DLCs unrelated to the issue.

Thanks for your patience, folks - hopefully the CE shenanigans can finally be put to rest.
sumghai  [author] 29 Dec, 2024 @ 10:41am 
@Overlord Zenon - Your pastebin is invalid, but I've just reproduced the issue on my end. There is something bizarre going on with patching for CE lately, so I'll take another look in a moment.

@Eng-Chasers - See above.
Eng-Chasers 29 Dec, 2024 @ 7:33am 
I am having the same issue with Overlord Zenon, will see if it affects my gameplay.
Overlord Zenon 29 Dec, 2024 @ 5:20am 
Is combat extended now a mandatory requirement? In the newest version i get a lot of CE Errors and i am not using CE. This even happens when this is the only mod that is installed. Due to the amount of errors i have posted some examples here:
https://pastebin.com/QpxcPjD8
sumghai  [author] 29 Dec, 2024 @ 12:27am 
Updated to 1.8.7 - See the Change Notes for details

If you encounter any issues, please follow the troubleshooting guide [gist.github.com], then submit bug reports and feature requests to Github [github.com].

Any HugsLibs log must be generated from new savegames with no more than 5 mods; this includes removing all DLCs unrelated to the issue.
sumghai  [author] 28 Dec, 2024 @ 11:10pm 
@Dr. Quackers M.D. - The Fire Control Computers mod (and its unofficial RW 1.5 fork) has less than 2000 subscribers, so I'm even less inclined to look into compatibility with a mod that potentially alters base game behaviour in a non-standard manner, regardless of "potential".

@Bambles - Hmm, something odd is going on. It should be compatible.

I just booted up my game, and DMGTP works properly with the GitHub version of CE, but not the Steam version, so I'll need to take a look later tonight.

In the meantime, please switch over to manually downloading and installing CE from GitHub.
Bambles 28 Dec, 2024 @ 4:45pm 
using Combat Extended and the ammo types on all of the turrets says not patched for CE and wont allow me to load them so uh... is it compatible with CE or not?
Dr. Quackers M.D. 26 Dec, 2024 @ 11:54am 
Yar I let them know but check it out its good, and has a ton of potential, when it works right.....
sumghai  [author] 12 Dec, 2024 @ 5:21pm 
@Dr. Quackers M.D. - I'm not familiar with the Fire Control mod that you speak of, and if that mod is altering base game behavior in a non-standard manner, then its author(s) needs to fix compatibility issues from their end.