Sid Meier's Civilization V

Sid Meier's Civilization V

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Acehart Any Cultural Units
   
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2.407 KB
17 Mar, 2019 @ 5:29pm
26 Jul, 2020 @ 11:14am
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Acehart Any Cultural Units

Description
With this MOD you can create any units of any culture.

IMPORTANT NOTE:
This can affect others mods, its better run at last mod, but i think that currently you canot select the order on the mods are started, SO, you can try select-deselect-reselect as your last MOD in the select form.
3 Comments
joeriig 9 Aug, 2019 @ 7:44am 
Hello Acehart! I love the idea of this mod but unfortunately I can't get it to work. I have tried running this mod several times, sometimes in combination with other mods, other times on its own, but the result stays the same - I cant create units from different cultures in my settlements.

I have tried manually deleting the cache and mods in the hope that would do the trick. Am I missing something or does your mod only work in combination with other mods? I do hope I can get this to work eventually!
Acehart  [author] 25 Mar, 2019 @ 1:39pm 
@htdan12, i think that the AI only make the cultural units of his empire, but i can change that, the "units making desicion" of AI mainly is based in a numeric scale.
htdang12 25 Mar, 2019 @ 4:47am 
Going to try this. Curious if the AI get this, too.