Arma 3
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IFA3 Warlords 1944 - Altis
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, PvP
Scenario Map: Altis
Meta: Dependency
File Size
Posted
Updated
784.518 KB
7 Mar, 2019 @ 8:40am
8 Apr, 2019 @ 3:32am
7 Change Notes ( view )

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IFA3 Warlords 1944 - Altis

In 1 collection by Sundance Kid
This is made with 100% recycled pixels.
22 items
Description
Warlords 1944 - Altis
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Map: Altis
Gameplay: German vs. USSR
Independent: Polish Trupps
Maximum Player: 32

Required Mod´s: IFA3_AIO (lite or full) and Cup_Terrains_Core

Helpful Mods:
IFA3_RevertChangesToGUI
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1732911477
JSRS SOUNDMOD
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=861133494
Sullen Skies for Iron Front Terrains
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=941785210

You can download the mission file if you subscribe at:
C: \ Users \ User \ Documents \ Arma 3 \ User \ Saved \ steamMPMission
Or take the ingame browser and host the mission by your self.

______________
Why?: Just for Fun

Current Issues:
The in the game map is showing only player and ai markers.
On bluefor side is the MG42 Optic missing.(Opfor have DT Optic but Blufor no Optic for MG42)
Sometimes are US peoples in Car´s. (they should be poles)
And be carfull when you use Flak 36. It can kill you when you place it. ;)
11 Comments
Tarian O Annwn 12 Apr, 2021 @ 8:18pm 
Just spent hours playing on this, thank you for the awesome scenario
Sundance Kid  [author] 24 May, 2019 @ 3:25pm 
Hello. Sometimes I have the same problem. I'll wait a bit until it works again. I can not even respwanen if the problem occurs. It may also be that it is based on warlords basis code. Or the savegame is broken. I believe In warlords there was usually no way to save the game. Now you know why;)
PrinceImrahiL 23 May, 2019 @ 5:46pm 
Hi,I was playing the scenario in LAN with savegame option. After I exit,I re-launch the scenario with "resume" button but whenever I keep pushing the button "I" ,the request menu doesn't shown on the screen. It was working well at first launch bu it's not working anymore.
vadklop 3 Apr, 2019 @ 4:59pm 
Wow! Big thanks Sundance Kid. I'm so happy, you did great)
Sundance Kid  [author] 3 Apr, 2019 @ 1:33pm 
Sundance Kid  [author] 18 Mar, 2019 @ 11:49am 
... and when I'm done with it, I'll see if this can be done with Malden and Stratis and the vehicles from the IFA3 Liberation mod.
Sundance Kid  [author] 18 Mar, 2019 @ 11:41am 
Hey, thank you for your tip. I downloaded the WW2_Side_Patch. The other things like IFA3 liberation and Sab Secret Weapons are also good. I'm going to experiment with it, I hope the whole mods do not make the game too slow. ;)
vadklop 18 Mar, 2019 @ 5:18am 
Also there is mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1558147115 mabe it will help with switching sides.
vadklop 18 Mar, 2019 @ 4:54am 
Good job comrade. Can you make similar port to Malden and Stratis? Can you add vehicles from the IFA3 Liberation mod as optional?
Sundance Kid  [author] 10 Mar, 2019 @ 7:46am 
Yes, that would be nice if that worked. I tried it too, but Americans are independent and the AI ​​Sectors too. I can not just say that the Americans should be now Opfor. This gives big problems with the AI ​​in the sector. I can not make Blufor either, that only causes problems. hummm ... but it would be nice if that worked.