Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Castelrion
   
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Blueprint: Base
Tags: Blueprint
File Size
Posted
Updated
67.125 KB
28 Feb, 2019 @ 9:38am
1 Mar, 2019 @ 12:11pm
4 Change Notes ( view )

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Castelrion

In 1 collection by sacrep2224
Atelier SACREP
50 items
Description
Hello

The developers announced a novelty in the game in PVE and PVP in the future version alpha 10, I quote:

“The Zirax are approaching your base with drones and troop transporters
Not only Zirax will attack your base but we are also working on a Talon base attack with a different attack flavor - more like a siege than an assault on your base.”

In response, I propose a buried bass topped by a fortress of defense class 2 lvl 20.

The buried base is fully equipped as follows:

The base is under oxygen diffusers.
- 4 Advanced Manufacturers
- 1 Debuilder
- 1 furnaces
- 2 Armor lockers
- 1 Repair station
- 21 Large containers
- 9 Ammunition Containers
- 1 Remote connection connector
- 1 Automatic teller machine
- 4 Synthesizers
- 4 refrigerators
- 72 Horticultural plots
- 1 Large v2 generator (possible 2)
- 1 Solar capacitor
- 3 Large O2 tanks
- 5 fuel tanks v3
- 1 Chamber of cloning;
- 5 medical modules;
- 1 Station O2
- 1 Offline protection
- 1 Land claim
- 8 Anti-intrusion turrets

For the fortress, all visible surfaces have at least two thicknesses of reinforced concrete, a double portal lock, a double armoured door lock for access to the lift, it is equipped as follows:

- 1 Station O2
- 1 Repair console
- 1 Repair block V2

In the courtyard:
- 4 Machine gun turrets
On the ramparts:
- 4 Machine gun turrets
- 4 Gun Turrets
On the dungeon:
- 5 Flack Turrets
- 4 Missile Turrets

Generation of the base:

Look for a location as flat as possible.
Use the “pg.suiv” key to bury the base part as you can see on the images above, maximum ¾ block of the base of the bulwark, you will only have to remove the ground inside the buried base.
You will probably have to reposition the 15 solar panels to optimise their operation depending on where you put the base.

Energy saving:

In order to save energy consumption several elements have been put in place.
- a general switch that cuts all machines (manufacturers, debuilder, furnaces, synthesizers, repair module, ...)
- a horticultural switch that cuts the horticultural lamps if no planting.
- Automated management of lighting and LCD panels by area through player presence detectors.

Game v9.4