Torchlight II

Torchlight II

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MTaur's potion rework (v.65)
   
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3 Aug, 2013 @ 7:49pm
23 Sep, 2013 @ 1:33pm
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MTaur's potion rework (v.65)

Description
* Health and mana potions now have tweaked restoration totals and are diluted over 30 seconds.

* Rejuvenation potions replaced by "Philosopher" consumables, having the same effect as if one could queue up 30 health and mana potions back-to-back (15 minutes, can't use health or mana potions in the mean time). Philosopher consumables sold in stores and infrequently drop.

* Health potions have been buffed significantly from an early patch and made more expensive. "Philosopher" potions now grant % gold find, but have not had their health regen buffed to keep up with health potions.

* There are special potions which are just like a tier of the Philosopher potion except they grant a substantial bonus. (Not intended to stack, but I do not know how to prevent this with the Guts software, so it's up to you)
- Miser's Flask grants 25% gold find and 10% magic find.
- Squire's Waterskin grants 15% bonus exp.
- Courier's Bottle grants 8% move speed.
- Debutante's Champagne Glass grants 100% bonus fame.
- Soldier's Canteen grants 12% damage reduction.
Popular Discussions View All (2)
1
6 Sep, 2013 @ 4:16pm
Intended use of this mod (compare with easy exploit)
MTaur
0
6 Sep, 2013 @ 4:01pm
See discussion at my cooldown gating mod
MTaur
7 Comments
Ivan Zyranau 8 May, 2015 @ 4:13am 
I tried to revert back to old images, but then philosopher consumables appear as just regular HP consumables, so I stuck with wrong textures for now. I suppose .DDS file is responsible for textures, but could not find a way to open it. Is it just regular and renamed .gif file? lol
MTaur  [author] 7 May, 2015 @ 7:45pm 
It's been a long time. I don't remember exactly how I did it. Somewhere in that mess, there's a thing that links items to images. I think there's a way to either delete or overwrite what this mod uses. It's hard to explain and sometimes tricky to figure out. This is the sort of thing that I was just barely able to figure out once.

Somewhere there's a giant image (.gif I think?) with all of the consumables on a single page like stamps, and then somewhere coordinates are given for where the "stamp" for a given icon begins. The old image and coordinates are somewhere out there.

Also, some of the bonus versions of the items would still like to be distinguished from the old ones, and I don't even remember where I put the images for those. In theory you could use some other base-game image instead for those as well.
Ivan Zyranau 7 May, 2015 @ 3:03pm 
Great mod, but could you make the version where icons would be like in vanilla? Icon background doesn't fit with my game colors. Or could you just tell me what should I remove/edit in the MEDIA folder?
MTaur  [author] 4 Aug, 2014 @ 3:02pm 
I can't figure out how to make the vanilla T2 Rejuvenation Potions stop dropping. They aren't in stores of any kind anymore, but they can still randomly drop. It's probably not the end of the world if they can still be used as a rarely-found consumable. You can just sell or ignore them, otherwise.
MTaur  [author] 5 Sep, 2013 @ 2:46pm 
Finally figured out how to add them to the pet shopping list! I also cleaned up the pet shopping list some. Each of the four lists contains just one item type now. The downside is that I don't think the pet can buy more than one differently-named item of the same type at the same time, such as teleport and identify scroll in the same trip. But there's less to cycle through. I might change it more later.
MTaur  [author] 4 Aug, 2013 @ 8:12am 
Eventually, I'd like to nerf some of the Engineer skills, or at the very least Forcefield. I don't really want to bundle it here, so maybe I'll just include that in a larger game-wide balance patch if I ever get around to making one.
MTaur  [author] 4 Aug, 2013 @ 8:09am 
The large number of updates are just me wrestling with GUTS and ironing out bugs as well as I can. I am new to this and there could be bugs. At the moment, I can't force Rejuv potions to stop spawning. :(