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Lastly, you might want to reorganize your cell allowances. Several times I was Dorm'd with somebody of a different Security, which obviates the entire point of Lock-up, since the cell door wont' close for a cell with somebody NOT on Lockup, even if the roommate IS.
I escaped by grabbing a lighter from the unguarded Visitation room, taking out the one guard and lighting all the doors and detectors on fire, which burned into the adjacent rooms and took out the power for the block. I then muscled my way through the door in the Perimeter fence and slid out the traffic gate because you are nearly constantly generating vehicles wit hthe size of this prison. Might want to A: Bring the Traffic Gate farther down or B: See if you can make the area beyond the Gate a No-Go as well, since if a Tazing shunts me over the Restricted line and, as mentioned in the first entry, I don't get tended to long enough to regain consciousness, I'm scott free and can just wander out, waving at the guard on duty.
Is there anything you can do about the turnaround for escorts? I found myself walking MYSELF to Processing/My Cell/Solitary, etc.
Staffroom in Morgue is a great idea, dont get me wrong, but due to above ^, combined with the fact that max-tired/on break Guards wont make an arrest, I was waking up and back in the fight four, five sometimes six times with nobody but fatigue-debuffed guards. I farmed Rep for ages there.
The top-right corner of the complex needs to be fortified. The hallway to Visitation/Parole has but a single guard most times and thus the Detectors have noone around to frisk me,
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