FortressCraft Evolved

FortressCraft Evolved

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Mob Controller
   
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34.137 KB
14 Feb, 2019 @ 1:37am
28 Oct, 2020 @ 2:28am
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Mob Controller

Description
This mod adds Mob Controller!
You can spawn and despawn mobs with this machine!

It's basically this, buttons allow you to spawn and despawn the mobs listed there.
You can set spawn amount to 1x, 5x, 10x, 20x mobs at once in single click.
You can also add/substract spawn amount by 1, 5, 10, 20. Minimum is 1 and max is 99.

You can spawn: Any Wasp, Mynocks, Camobots, Slimes, Worm Bosses, Lava Worm Bosses and Hiveminds.
Despawn list is increased by the Minecarts, Freightcarts, ConstructoBots and Ship Wreckage.

Special Notes:
-You can spawn player bodies, you can't despawn them.
-Worm Bosses and Lava Worm Bosses spawn 5 blocks over machine, so they don't kill you.
-Mynocks spawn directly under machine in 5x5 area, they aren't affected by spawn amount.
-Mynocks have to be spawned inside of conveyors to work, they don't work on top of conveyors.
-Hiveminds cannot be spawned close to CPH. Move 128 blocks away from CPH!
-Hivemind is spawned directly on the machine. (Always spawns 1 Hivemind)
-Calm Hivemind means Hivemind which doesn't spawn hardened resin. (Mutators ignore it)
-Silent Hivemind means that there will be no loot from hivemind and no effect on the world.
-Loud Hivemind is the same as you would kill the hivemind with bomb + says coordiantes for loot.
-I have found out that the game never saved mobs when you exit FCE. (Dissapearing Mynocks)


The machine has 3 special modes:
-Mob Counter: It will list mobs and count their amount in the world.
-Mob Despawner: Every 6s it will despawn the mobs you have chosen. (max 1 per world)
-Mob Controller which despawns Ship Wreckage: As simple as that (max 1 per world)

To distinguish special mode machines from normal machines there is enlargement effect:
-Mob Counter is 3x higher. (1 block up, 1 block under)
-Mob Despawner is expanded into every direction. (Half block into every direction)
-Mob Contoller despawning Ship Wreckage is 3x wider and 3x higher. (Looks like small wall)


In case of "max 1 per world" machines, other controllers will tell coordinates of limited ones.
Just try to despawn Ship Wreckage or press Shift+T on machine.



Mod ID: 1655118516
32 Comments
Wariat117  [author] 27 Oct, 2020 @ 9:13am 
I have update mod.

1) It will now remember whatever you have set inside of them (Because of that controllers which existed before this change will have random settings, it will remember mob despawning/counting too)
2) Controllers don't share the buttons anymore (Different controllers can display different page for you now)
3) I have added option to spawn "Calm Hivemind"
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2269456419
Wariat117  [author] 29 Apr, 2019 @ 2:15pm 
If I remember correctly, there were people in this mod's discussions who wanted to remove player's bodies and this dirt under worms:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1726867359
I have managed to do it in separate mod, I guess that adding it as button in machine would be rather hard ;d
TrebuchetTheRat 26 Apr, 2019 @ 7:00pm 
Just so long as it kills of the active ones, I don't care. Nonetheless, good to know.
Wariat117  [author] 21 Apr, 2019 @ 2:41pm 
Keep in mind that game keeps spawning them constantly ;D
If you use despawner to automatically despawn hiveminds then every now and then it will despawn 2 hiveminds that were generated.

Also it can't despawn not loaded hiveminds. (You have explored far far away, some hivemind spawned there, you restart game, machine can't destroy this certain hivemind until you visit this one so it loads up, well hiveminds don't grow if they aren't loaded so it doesn't matter much :P)
TrebuchetTheRat 21 Apr, 2019 @ 2:38pm 
Better than the alternative...
Wariat117  [author] 20 Apr, 2019 @ 11:38pm 
yes
the hardened resin stays tho
TrebuchetTheRat 20 Apr, 2019 @ 5:03pm 
wait, despawn HIVEMINDS? Is that really possible?
Wariat117  [author] 25 Mar, 2019 @ 2:01am 
To anyone interested:
I have added options to spawn and despawn hiveminds.
Also now machines will tell you coordinates of "mob despawner" and "mob controller despawning Ship Wreckage" when you try to make new one with their powers when one is already in the world.
Wariat117  [author] 23 Mar, 2019 @ 2:56pm 
Keep in mind that it despawns stuff every 6s, if the mynock spawns directly after machine despawned something, then it has 6s to feed the hivemind
TrebuchetTheRat 23 Mar, 2019 @ 2:48pm 
You got this to actually despawn mynocks? Yesssss. You are a genius.