Stormworks: Build and Rescue

Stormworks: Build and Rescue

125 ratings
Leviathan Mk I (normal Mode)
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
16.783 MB
10 Feb, 2019 @ 4:01am
1 Change Note ( view )

Subscribe to download
Leviathan Mk I (normal Mode)

Description
Finaly, here it is!

Some of you may have followed this project on Discord, this project was started more than 8 months ago, before advanced, before damage, before microcontroler, even the fonction node. But here it is, the Leviathan air carrier.

Read this before asking for fix and improvement

Trough its developement, it got broken by patch several times, for 2 month I could not even spawn it anymore. At this point, most of the logic is obsolete. To fix what need to be or to finish the feature that where started, I would need to restart them from scratch and that's not something I am intrested in.

For this reason the Leviathan is released as is.


Specifications:
  • Air Speed: 56m/s
  • Sea Speed: 13m/s


Notable feature:
  • Retratable Propeller.
  • AutoPilot.
  • Controlable from deck, crane and elevator.
  • Water Canon. (not functional)
  • Bottom Crane/Elevator with all connector.
  • Deck Crane
  • Stabilised both in Air and Sea.
  • Artemis small hydrofoil rack (broken)
  • Will still fly out of visible area.
  • And more...

How to land on the Leviathan and deck operation:

First, you will need the Imp mk III. It is easier to land on the Leviathan when its advancing around 30-40m/s, because the Imp can fly at that speed. So set the autopilot on a far distance and set the trottle to around that speed. Use Imp Gyro and Altitude control to control the aproach. For the rest it should become easy with some practice. When Imp is on deck, to move it to elevator or else, set Imp speed control to Leviathan speed, then arrow up/down to slowly move foward and back while on deck.

Have fun!



If you want to see more, please like and/or follow!
Please do not redistribute without my permission.
Popular Discussions View All (1)
6
11 Dec, 2021 @ 6:42am
start up
ALLHISGLORY1
215 Comments
dr.richtofen 20 Jun, 2024 @ 9:17am 
hey how can i get fuel into this thing
Macinx10 11 Sep, 2023 @ 10:03am 
where do i spawn it in?
Dr. Death 3 Aug, 2023 @ 2:33pm 
Read the description, buddy.
bent-bzos 3 Aug, 2023 @ 2:24pm 
it won't move or start
Pedretti719 10 Jul, 2023 @ 4:18pm 
I will try to fix it but it would take a lot
I am planing to add a arcade room
WC
Crew room
A mini vehicle that can enter by behind
Like the autor says
It take a lot and would mean to build from scratch which is not so bad
But take mostly for me like 7 months to finish
I will try my best
Dr. Death 12 Feb, 2023 @ 7:39pm 
Read the description, buddy.
echo 12 Feb, 2023 @ 6:17pm 
someone needs to make a fixed one
echo 12 Feb, 2023 @ 6:15pm 
it has no engine inputs please fix
Karl Jonas P 20 Sep, 2022 @ 1:04am 
for real
Karl Jonas P 20 Sep, 2022 @ 1:03am 
i konw the thing there is now eletric who is the creator you are domb