Stellaris

Stellaris

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ME Robot Disasembly
   
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4.985 KB
4 Feb, 2019 @ 10:19am
7 Feb, 2019 @ 5:58am
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ME Robot Disasembly

Description
Simple mod that allows machine empires to purge captured robots like captured biological species.

Sadly it's not possible to create a different purge type for robots.
8 Comments
CeyhunCCey 2 Sep, 2023 @ 12:06pm 
nope its not working need update
Doomstrike53 19 Jun, 2023 @ 4:16pm 
This still working? Been a long time since it was last updated.
Guy 31 May, 2023 @ 6:57pm 
You are epic, paradox is dumb
Elhazzared 4 Oct, 2021 @ 1:21pm 
Probably one of the best mods along with tiny UI and no habitats.

I wonder why Paradox hasn't done anything about this when it's really obvious that ME don't want robots.
Emib 30 Nov, 2019 @ 11:50am 
i'm playing as determined extereminator, but is not woking
KingdomCody 1 May, 2019 @ 9:13am 
The Synth Ascended empire has been changed to be mostly a machine empire, colony ships only cost alloys, they get bonus districts from the power and mineral unique buildings, and gain roboticist jobs at the capitol but they keep trade, consumer goods. It's on par with Bio Ascention in power (leaving Psi in the dust) and as my preffered Ascention path, I just hate how it straight up gives you another species you have to modify
Drogot  [author] 30 Apr, 2019 @ 11:44pm 
Don't think so. This mod just changes the machine empire purge option to include robotic species. But im not very familiar with synth ascended Empire.
KingdomCody 30 Apr, 2019 @ 6:39pm 
Can you be a synth ascended Empire and still purge unwanted robots?