RimWorld

RimWorld

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Frontier Settlers
   
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4 Feb, 2019 @ 6:36am
6 Feb, 2019 @ 3:38pm
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Frontier Settlers

Description
This planet is alive, and benevolent. It emits a constant wave of pleasant psychic sensations to its inhabitants.

A wanderer will join you within the first week, and since you were planning on starting a new community, you've brought along an extra set of gear, so you'll be prepared for them.

Conditions on this planet are favorable. You've got good cold-weather gear, and a 17% chance each to start with up to four of six very beneficial traits. This planet is also frequently impacted by meteorites, and someone has an interest in keeping it populated, because resource pods frequently drop out of the sky to land in your lap.

Your faction will be a New Tribe.
Start with 3 people, chosen from 3.
Your people will be between 25 and 35 years old.
Player starting characters have a 17% chance to start with trait: Nimble
Player starting characters have a 17% chance to start with trait: Fast learner
Player starting characters have a 17% chance to start with trait: Tough
Player starting characters have a 17% chance to start with trait: Quick sleeper
Player starting characters have a 17% chance to start with trait: Sanguine
Player starting characters have a 17% chance to start with trait: Iron-willed
The stat "deterioration rate" will be universally multiplied by 75%.
The stat "mental break threshold" will be universally multiplied by 75%.
The stat "hunger rate multiplier" will be universally multiplied by 75%.
The stat "rest rate multiplier" will be universally multiplied by 125%.
The stat "pain shock threshold" will be universally multiplied by 75%.
The stat "Minimum comfortable temperature" will be universally multiplied by 75%.
The stat "Maximum comfortable temperature" will be universally multiplied by 125%.
The stat "research speed" will be universally multiplied by 75%.

Incident created:
-Psychic soothe
-Wanderer join
-Meteorite impact
-Resource pod crash

Permanent game condition(s):
-Aurora: An aurora is lighting up the sky. The breathtaking display will boost the mood of anyone outside to see it.

Start with:
-Wolfskin bedroll x4
-Gold x50
-Herbal medicine x20
-Wolfskin jacket x4
-Silver knife x4
-Pemmican x400
-Recurve bow x4
-Silver x800
-Silver simple helmet x4
-Steel x2000
-Wolfskin tribalwear x4
-Wood x2000
-Muffalo x2
1 Comments
Silverbell_TTV  [author] 4 Feb, 2019 @ 6:37am 
My fourth scenario. A three-colonist version of my solitary frontier settler scenario. Can still be somewhat difficult due to starting out at the lowest tech level, but this is the easiest of the four scenarios I've made so far, so that there's some variety along the difficulty spectrum.