Portal 2

Portal 2

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Perpetual: Prologue, Part 1
   
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2 feb, 2019 @ 10:56
4 feb, 2019 @ 20:12
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Perpetual: Prologue, Part 1

I 2 samlingar av PSI Guy
Perpetual: A Portal 2 Story
1 artikel
Perpetual: Prologue
1 artikel
Beskrivning
Finally, it's finished! After taking WAY too long (like a year and a half), I've completed my first real hammer/PTI story-based map. The story of Perpetual begins sometime after the events of Portal 2, where Glados discovers a lost remnant of Cave Johnson's long planned Perpetual Testing Initiative. That "lost remnant" is none other than YOU! Glados will now put you through several test to ensure you're ready for the road ahead. The question is, can you solve your way through them? You probably can, they're really easy...

NOTE: Since this is the first semi-hammer made map I've ever made, there are several visual mistakes in here, but if you guys would offer some constructive criticism, I'd be greatly appreciative!

With all that out of the way, enjoy!
41 kommentarer
ShimmerTheKintopian 7 mar, 2022 @ 21:09 
Nice chamber, unfortunately, the exit to the main room had totally evaded me, the button looked exactly the same as the others, and the only way i could get the text prompt to show up was by no-clipping under the map, before finding the exit, i also found 2 secrets: a few can of beans next to an orange light in the far corner, and a picture frame changing. i understand the effort that went into this chamber, but the correct door wasn't obvious enough, i think it took me around 15 minutes to locate it.
Mr. Bouncerverse 12 mar, 2019 @ 15:02 
I like where this is going! Nice introduction with a genuine friendly side of GLaDOS, and from what I see so far, with the title and the spare testing elements around, i.e. turrets, floor buttons, etc., I'm getting the impression that this story is revolved around the Perpetual Testing Initiative aka Chamber creator (I may be wrong with this, but that's the impression I got), which does pique my curiosity!

Simply put, carry on, good sir!
krevso 16 feb, 2019 @ 21:49 
really really liked the test, i finished it with no problems whatsoever, and i liked the vibe of re-doing the first puzzles because you are new test subject, so it makes sense, overall great introduction really looking forward for the full map.
valerka273 15 feb, 2019 @ 8:53 
I'm totally agree with @kwinten.
kwinten 10 feb, 2019 @ 11:29 
I'm mitigated about this map.. i see you put some effort into it, but there are many things that made it very annoying:
Random details without logic, lights too brights, huge empty space where you have to find the exit, and finally levels directly taken from the main campaign..
Fireball19 10 feb, 2019 @ 7:35 
looking for part 2 . Keep up the good work
PSI Guy  [skapare] 9 feb, 2019 @ 9:42 
@bvsmtih You need to jump at the highest point of the ramp. That should give you enough height to get to the other rail.
AetherialKilix 8 feb, 2019 @ 12:51 
this is really well made, really want a part 2 now :)
bvsmith 8 feb, 2019 @ 12:18 
Yeah, way too large and too simple puzzles.
bvsmith 8 feb, 2019 @ 12:13 
I had to noclip to get on the opposite rail from the plywood ramp. What's the trick?