Space Engineers

Space Engineers

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Turbolaser Turret
   
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Type: Blueprint
File Size
Posted
Updated
1.848 MB
19 Jan, 2019 @ 11:33am
20 Jan, 2019 @ 4:57pm
5 Change Notes ( view )

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Turbolaser Turret

Description
** MAKE SURE you convert the turret to a ship (there's a sign) before using**

No mods. Made for creative


MART script by Whiplash141:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=944915802&searchtext=mart

Precise Timers script by SioxerNiki:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=424955427&searchtext=precise+script
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Description:

I wanted to make a turbolaser-lookin turret, and then Dr. Dark Sith Skeeter suggested adding recoil. Here you go.


Known Issues:
- Need to convert turret to a ship if pasted in voxel
- The first shot will make the cannons drop, then it will be stable


Comments are welcomed, enjoy!
19 Comments
konstantynopolitaneczka 24 Jan, 2019 @ 1:02pm 
please make another but with mod
BlackArmor  [author] 24 Jan, 2019 @ 12:33pm 
Hoovy Simulator I haven't tried this with star wars weapons, I bet it would look nice.
Phil 24 Jan, 2019 @ 11:39am 
Haha you have 2 creations on the front page of the SE workshop now, nice job!:cozyrealmroyale:
SourceStick 24 Jan, 2019 @ 11:25am 
have you done this with star wars weapon pack mod? (with that mod it could be even for survival)
parkasever 22 Jan, 2019 @ 4:05pm 
most excellent!
Ferry Crusher 22 Jan, 2019 @ 3:37pm 
@Sarven god damn that would be sweet AF
BlackArmor  [author] 22 Jan, 2019 @ 1:17pm 
That Hydra fortification is sweet, looks up my alley.
BlackArmor  [author] 20 Jan, 2019 @ 12:50pm 
Korvatus, you can, but is it necessary? I'd rather have the look and load from the front.

Thanks gnvenus
Korvatus Klok 20 Jan, 2019 @ 11:57am 
What if you used reloadable rockets?