Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Generic Brand Galaxy
   
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Tags: Scenario
File Size
Posted
Updated
6.241 MB
12 Jan, 2019 @ 8:07am
3 Aug, 2019 @ 9:01am
11 Change Notes ( view )

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Generic Brand Galaxy

Description
4 Starter Planets with generic quests and poi's except the Swamp and Snow starters with a few "Extra" bits :) Alien starter planet has no starting planet missions or poi's. Set back to static templates for now (some of the moon playfields at larger sizes were misbehaving)
35 Comments
☆C.M.A.☆ 16 Oct, 2019 @ 12:02pm 
You could add Anandoned reactor mine and factory to it on the sides
Zeellott  [author] 25 Jul, 2019 @ 1:22am 
Replaced a broken playfield with an Alien Starter I made. It has no starting poi's, it only has Zirax poi's.
desroyer131452 13 Mar, 2019 @ 4:16pm 
I wish there was a description of some sort for this. For ppl new to the game and scenarios may not quite understand what this scenario is all about just by its title.
Joew 6 Mar, 2019 @ 12:34am 
@Zeellott thank you! I forgot to delete contend inside save folder that wasn't loading. But after delete, its load the galaxy all right, thank you!
Zeellott  [author] 5 Mar, 2019 @ 11:43pm 
You can start a game on single player and just copy the save file over and then run it as the scenario. The seed of the single player save will be what the static yamls will be based on. You should delete the contents of the Playfields folder and the Players folders before firing up the server, that way it will be a fresh start. Cheers!
Joew 4 Mar, 2019 @ 10:46am 
Thank you! But how could i install it on dediocated multiplayer server, please?
cbltv1 5 Feb, 2019 @ 11:24am 
Been watching the series you've done with this scenario. Downloaded it now. Keep up the good work. :)
stecph 31 Jan, 2019 @ 7:33am 
I will give it a go tonight, but generally speaking I agree with Targa, to make a hard scenario, you gotta deprive the player of all the "catering" the vanilla games has.
I also find it a bit weird to be fully kitted with top tier stuff on teh starter planet:-)
Targa 24 Jan, 2019 @ 2:18pm 
Maybe... just maybe, that may make the game a bit more challenging. Really, once you build the motorbike, you've pretty much beat the game as far as the game not being able to kill you. On the snow starter planet you DO need a place to get out of the hail, but other than that and occasionally dropping the portable heater you've got it made.
Targa 24 Jan, 2019 @ 2:18pm 
To up the difficulty I suggest the following:

Edit the playfield_static.yaml and remove the "GroupName: CrashedShip" section. Remove all Alien structures that give epic weapons (abandoned mine, etc) - this has been a gripe of mine for years. You should not be able to get epic weapons on the starter planet. Remove all tutorial and solo missions, as well as making sure the ship wrecks don't spawn at the minefield in space. Add either one or two more PVs (even with planet size 3 I rarely saw the PV). Remove the tent from the starting equipment, so players can't skip over the night so easily.