Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
For B4-5, two important things are timing and strafing.
Timing - to jump far you need to crouch + jump + shoot (hold m2) at the same time.
Once you get it right and practice it, you'll build muscle memory and get more consistent with it.
Strafing - right after you det-jump, quickly look at the direction you're moving and start strafing.
you strafe with 'a' or 'd' to your desired location. (move your mouse in sync with the keys, turn left when holding 'a', turn right when holding 'd').
strafing correctly helps you keep your air momentum so you go further.
(holding 'w' while in the air ruins your ability to turn and ruins your speed)
Tell me if that helps, otherwise give me more info so I can get more specific.
To use the help sign, stand at the beginning of the jump and look at it, this will show you a short tip.
List of jumps with a help sign: A1, A2, A3, A4, A5, A7, B2, B3 and D2.