XCOM 2
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3.8.Soldier Customization - Weapons (Misc)
   
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Items (34)
Cannon Animation Redux
Created by Musashi
Overhauls all cannon animations. In the new animations the soldier holds the cannon well like a cannon and not like a rifle. The animations are overriden if the soldier holds one of the - Basegame cannons - Claus Merc Plasma cannon - LW Coil and Laser cann...
Chosen Reward Variety
Created by HoneyTheYellowBear
Why should rangers and sharpshooters have all the fun? This mod adds variety to the possible rewards for defeating a chosen. The possible rewards for each chosen now include a primary weapon, a secondary weapon, a grenade, a utility item, an armor, and one...
Ericpar's HealBomb
Created by Ericpar
Adds a Healing Grenade and Healing Bomb to XCOM WOTC Now with custom textures and UI images! Heals units the the blast of the grenade. An upgraded "Heal Bomb" can be made after the Field Medicine proving ground project is researched. By default the healing...
Infinite TLP Weaponry
Created by NotSoLoneWolf
Just like it says on the tin. Once you've researched and built the normal Magnetic and Beam schematics, you'll receive an infinite amount of the Laser and Plasma weapons from the Tactical Legacy Pack instead of just a single one of each. The weapons also h...
Primary Secondaries
Created by Musashi
Primary Pistols and Primary Melee Weapons Update: Now features dedcated animations for primary swords, primary pistols and primary autopistols. This includes tactical animations, armory animations, starting screen, skyranger drop and photobooth poses. Requ...
Suppression Weapons [WOTC &Vanilla Compatible]
Created by kregano
NOTE: If you are having problems running this mod in War of the Chosen, use the Alternative Mod Launcher, then disable the dependency for WOTC Suppression Visualization fix if youare using the WOTC Highlander. Gives base game rifles, cannons, and Tier 2-3 ...
Weapon Sidegrade
Created by -bg-
Ever having 100 weapon cosmetic mods installed but not able to use them because you already attached your weapon upgrades to the existing weapons and changing appearance means giving up the upgrades? This mod solves just that problem, allowing you to trans...
WotC Ballistic Shields
Created by Musashi
Balistic Shields Update june 2021: now features shields for sparks (thanks to Iridar and Claus) This mods adds three tiers of ballistic shields as secondary items. From the default classes rangers and specialists and from Musashis classes the samurai, spec...
WotC Tactical X4
Created by Musashi
Adds remotely triggered C4, X4 and E4 explosives Revamped for War of the Chosen. You can now throw the explosive a bit. This mod adds three tiers of composite explosives: C4 Damage 2-7 Shred 1 Pierce 0 Radius 4 Medium environmental damage Requirements: Sta...
[WOTC] Chosen Weaponry Fix
Created by Udaya
Each of the Chosen have exceptionally powerful weapons with unique traits that better any soldier using it in battle. However, only the Assassin appears to benefit from her Katana's unique trait - the ability to always hit and pierce 5 armor with sword att...
[WOTC] Dual Wielded Pistols 2.0
Created by Iridar
This mod contains animations and critical code that allow soldiers equipping and using two pistols at the same time. Out of the box, the mod allows Dual Pistols to be used by: 5 base game classes: Ranger, Grenadier, Sharpshooter, Specialist, Psi Operative....
[WOTC] Infinite Starting Items
Created by Udaya
This mod is an alternative to JM001's Infinite Medkits Flashbangs and Smoke Grenades. Without Tutorial Enabled It simply makes Medikits, Flashbang Grenades, and Smoke Grenades infinite in supply from the beginning of the game. However, unlike JM001's versi...
[WOTC] WSR Weapon Skin Replacer - Core
Created by Iridar
This mod contains code necessary for other mods to be able to modify templates for characters, items and abilities. HOW TO USE If you are subscribing to this mod because it is required for another mod, then that's all you need to do. That another mod will ...
[WOTC] Molotovs by Iridar
Created by Iridar
This simple mod adds Molotovs for XCOM. They are available in infinite quantities right from the start of the game, and mostly intended as an early game anti-Lost item. Molotovs count as grenades, but they don't bounce, and have a shorter throw distance, a...
[WOTC] Spinning Barrels for TLP Magnetic Cannon
Created by Iridar
FEATURES This simple mod makes Tactical Legacy Pack's Magnetic Cannon's barrels spin while firing and suppressing. I would moan about me having to do Firaxis' job for them, but hell I got TLP for free so I ain't complaining. Enjoy. COMPATIBILITY Compatible...
[WOTC] Sub Sonic Grenade
Created by MrShadow
-- Sub Sonic Grenade-- -- Mod by Team CreativeXenos -- -- SDK and PhotoShop : Super awsome totally not fat just big boned : ObelixDk -- -- SDK : Kexx -- -- Coding and conceptual idea : Shadow79 -- Thanks to NelVIeSiS for making the new icon for the Sub Son...
[WOTC] Weapons Tweaks
Created by Hotl3looded
OVERVIEW This is a simple mod that I use to tweak weapons' stats. FEATURES All stats are configurable in the config file. Swords and shard gauntlets have increased damage - from 4/5/7 to 4/6/8 (same damage as assault rifles and ripjacks) Beam sword and bea...
[WoTC]Tier III Grenades
Created by Farkyrie
You already know the drill. BIG @$$ explosions coming to XCOM. Vanilla version. LW2 version. Summary Adds a third tier to grenades, upgrading all Bombs to more powerful Warheads. Additional Information To upgrade to Tier 3, you must complete the Nuclear Wa...
[WotC][DEPRECATED] CoD: Black Ops III :: Shared Assets
Created by ∑3245
FOR PLAYERS: Please unsubscribe to this mod now that cooked assets are a thing!! FOR MODDERS: If you are planning on using this mod for your materials, please copy the content folder to your SDK's Content folder, then unsubscribe from this mod. b]IMPORTANT...
[WotC] Melee Weapon Breakthrough
Created by Mr. Nice
Does it bother you that Templar gauntlets and Skirmisher rip-jacks can't get a weapon type Breakthrough damage bonus? Well be bothered no more! This mod changes the "Improved Sword" breakthrough into a more general "Improved Melee Weapons", with all three ...
[WotC] No More PsiAmps
Created by ObelixDk
-- No More PsiAmps -- -- Mod by Team CreativeXenos -- -- Animations, Photoshop and SDK : Super awesome totally not fat just big boned: ObelixDk -- -- Coding : Musashi -- -- Additional coding : Ginger -- -- Mod preview and testing : MrShadowCX-- Special tha...
[WotC] Resistance Firearms - Assets
Created by ∑3245
IMPORTANT: This is the entire assets to the Resistance Firearms mod. The main module for the weapons to appear in the game is here. Subscribing to this is very important, since it contains the assets to the entire mod. War of the Chosen version! This mod i...
[WotC] Resistance Firearms - Attachments
Created by ∑3245
IMPORTANT: This is the entire attachment assets to the Resistance Firearms mod. It's only required if you either have Resistance Firearms or another mod that depends on this mod for the attachment models. War of the Chosen version! This mod simply contains...
[WotC] Resistance Firearms - Main Module
Created by ∑3245
IMPORTANT: This is the entire data module to the Resistance Firearms mod. The assets for the weapons can be found here. Subscribing to this is very important, since it contains all of the assets. War of the Chosen version! This mod is pretty much a weapon ...
[WotC] Useful Autopsies - ADVENT Purifier
Created by ArcaneData
Makes the Purifier Autopsy worth your time - unlocks the newly-improved Flamethrower and Incendiary Grenade! Why are your engineers wasting elerium cores in the Proving Ground, erratically inventing random incendiaries, while the Purifier (flamethrower and...
[WotC] Useful Autopsies - Chryssalid
Created by ArcaneData
For once, Tygan can expect these results - completing the Chryssalid Autopsy now unlocks Venom Rounds in Engineering! Why does the Chryssalid autopsy inspire Tygan to make a vest that sets attackers on fire? Meanwhile their venomous corpses lie unused in s...
[WotC] Useful Autopsies - Viper
Created by ArcaneData
Makes the Viper Autopsy worth your time - unlocks the Gas Grenade in Engineering! Ever wondered why your engineers need to waste elerium cores in the Proving Ground to invent a gas grenade, while the Viper autopsy sits useless and unfinished in the lab? No...
[WotC] Useful Autopsies – ADVENT MEC
Created by ArcaneData
Let's get this straight. You've got a pile of MEC wrecks sitting unused in storage, apparently based on the design of your own SPARK units. And yet, examining the wrecks provide no insight into your own ventures – and you have to make the whole SPARK from ...
Flashbang Blinds WOTC
Created by Juravis
-= Description =- Flashbang Grenades cause 50% blindness in addition to all their original effects. The blindness rating is configurable in this mod. The original game Assassin grenade is 0.278 (so 27.8% of your original sight). Don't set this too low, the...
[WotC] 'Launchers and Hand Grenades' - Assets
Created by ∑3245
IMPORTANT: This is the assets of the 'Launchers and Frag Grenades' - An Explosive Weapon Pack mod. The main module for the weapons can be found here. Subscribing to this is very important, since it contains the code necessary for the weapons to function! D...
Suppression Restrictions WOTC + TLP
Created by Juravis
-= WHAT IT DOES =- Disallow suppression if the weapon you are holding is not compatible. Basically, will prevent use of Suppression if you are holding a Sniper Rifle or a Shotgun for example. -= CUSTOMIZABLE =- The complete list of allowed weapons is in th...
Class Weapon Additions WOTC
Created by Juravis
These classes now have permissions to use these weapons in addition to their own class weapons already allowed. Grenadiers with Hunter Rifles? Go ahead. ROOKIE Shotgun, Bullpup RANGER Bullpup GRENADIER Rifle, Shotgun, Bullpup SPECIALIST Shotgun, Bullpup SH...
FragCannon -Primary Grenade launcher
Created by Alterd-Rushnano
Add a unique Primary Weapon for the Skirmisher.-FragCannon, Primary Grenade launcher As you all know, Skirmisher is not a one-man Army, but a failed ADVENT deserter. Unlike Bradford's description, they are useful only in certain situations - should avoid w...
[WOTC] Extra Abilities for Chosen Weapons
Created by Iridar
FEATURES This mod adds new abilities to Chosen Katana, Darklance and Disruptor Rifle. Chosen Katana: Dagger Throw - throw Chosen Assassin's dagger at a single enemy. Effective at close range. Harbor Wave - launch a destructive wave of psionic energy. For b...
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