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Was the primary objective of this mod to allow remote players, the people who don't own the game owned by the host but can still be invited to join via steam's RemotePlay feature, to spawn a faction of their own besides the host? Or was it to simply make 2 players control the same faction a little easier?
Either way if the co-op part about the separate factions was correct and is still functional despite the lack of updates then the subscription would still be worth it.