Portal 2

Portal 2

4,260 ratings
Farlands
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91.670 MB
1 Jan, 2019 @ 2:56pm
30 Jan, 2019 @ 3:20pm
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Farlands

Description
In an attempt to escape from Wheatley, you happen to come across another vault door. Seems like it's the only way out...

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Farlands' setting was inspired by the "farland" chunks in Minecraft, which were an extremely different landscape from those closer to the center of the world. Development started on November 12, which was the contest's start date.

SPECIAL THANK YOU'S TO:
Stract (Helped the most when I was having trouble)
Adroon (The most supportive person in the TWP Discord)
Friends and Family that helped me during development
Popular Discussions View All (1)
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6 Feb, 2022 @ 10:49pm
PINNED: Places you can get to (but you probably shouldn't)
batatspamavert
104 Comments
stromschlagjunior6 30 Sep @ 11:15am 
this map gave me the chills, it's so crazy good
Tyr Anasazi 22 Sep @ 9:05am 
Lovely map, love the almost-end with all the walkways suspended in the air.
wclv 21 Aug @ 11:58pm 
I liked it, short little puzzle and a visit to a part of the facility that was untouched since the first game.
SushiGamer_1 6 Aug @ 6:06am 
the puzzle itself was a bit messy, there was not any clear way to solve it so i ended up walking around for ten minutes trying to solve it, after i had finally solved the puzzle, which was pretty good once i got the hang of it. There was two to three minutes of the actual farlands and then it just ended. The end was very underwhelming.
friedchickeneater400 2 Aug @ 7:21am 
map looks cool!
cat_transcendentem 22 Jul @ 1:45pm 
also Rednaxela: it's a cool map that didnt promise anything else.
cat_transcendentem 22 Jul @ 1:43pm 
spooky..

You can always leave Aperture, but nothing's there anymore.
Rednaxela 17 Jul @ 2:27pm 
holy hell, this map is one of the worst maps i've ever played? all that puzzle solving for 2 minutes of worthless portal 1 styled hallways. yeah i dont reccomend this at all, its awful.
bsampson0330 30 Jun @ 10:16am 
So... I softlocked myself in the big chamber with the white goo. I had a splatter go through the grating and was curious what was down there, but then couldn't get back to the portal. Perhaps make it glass instead so the goo can't go into the decorative area...
Bagamum 13 Jun @ 8:34am 
The ending sequence with the infinite railings and office rooms give me serious Backrooms vibes with how spooky and quiet they are.
Fantastic map, so glad I got to experience it recently :p2wheatley: