Garry's Mod

Garry's Mod

92 ratings
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Content Type: Addon
Addon Type: Map
Addon Tags: Scenic, Realism
File Size
Posted
32.535 MB
1 Jan, 2019 @ 1:14pm
1 Change Note ( view )

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Description
An updated version of abandonedoffice_redux, with much needed performance fixes, lighting tweaks and sigil placement.

REQUIRES Counter-Strike Source content.

Big thanks to Magicswap for his help with performance, lighting, playtesting and motivating me to get this done.

Includes content created by the Black Mesa source team(from the mod version).
22 Comments
Sir Morthos of the Knight Legion 6 May, 2022 @ 7:03pm 
And counter stike already has useable cars?
Sir Morthos of the Knight Legion 6 May, 2022 @ 7:01pm 
Thought i could use this map for a server or something till i loaded it up hoping everything would load. And thats the problem with these maps they always require Counter Strike Source.
Centurion 11 Jun, 2020 @ 1:35pm 
I made this map
Troop  [author] 6 Jul, 2019 @ 11:01am 
While it was made purely with ZS in mind I understand some people may want to use it for sandbox. TBH I was so burned out working on this map when I finished this version that I didnt really have much, if any, will to return to it. Of course, that doesnt completely rule out the possibility, (Ive had similar requests for zs_limansk) but it wouldnt be anytime soon.
Commander-LVJ 6 Jul, 2019 @ 10:19am 
(or someone either way obviously...;)
Commander-LVJ 6 Jul, 2019 @ 10:19am 
+Troop

I guess I should clarify and ask: firstly I'm playing it in sandbox game mode and secondly (the question): so okay; would you then consider making a version of this map with those things that I and you just mentioned if only for the sandbox game mode? instead of just having this for the zombie survival mode by itself...
Troop  [author] 5 Jul, 2019 @ 10:57pm 
Originally the outside was open, I closed it off for performance reasons and also because it would have created 2 really crappy choke points that players on the human team could have exploited. I had considered having roof access along with breakable skylights, but decided against it because it would have only been used by fast zombies and I didnt see the point of having to flesh out an entire roof for such a singular use.
Commander-LVJ 5 Jul, 2019 @ 5:42pm 
+Troop

+MagicSwap

And for crying out load remove the invisible wall at the platform with the ladder in the front of the building and make the outside portion complete...please!;)
Commander-LVJ 5 Jul, 2019 @ 5:30pm 
+Troop

+MagicSwap

This looks kind of neat and all but I have just got to say; for crying out load make the skylights and other windows breakable!
OwO 8 Feb, 2019 @ 9:14am 
nav pls