Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Authoritarians/Phobes can enslave pops, which when presented with no normal employment become servants (Using the Domestic Slavery Species Policy). Servants take less housing and amenities usage and instead produce 4 amenties also.
On Normal empires, Social welfare removes the happiness penelty for unemployed pops.
For Egalitarians, Utopian Standards allows unemployed pops to produce Research and Unity.
There are already plenty of ways in game to avoid unemployment, from those listed above, to Expelling population, Purging, Slaving and Selling, Building habitats and resettling pops etc.
Heck just one Ecumenopolis pretty much solves any population woe as you just about never have enough pops to fill one.
You can also use the planetary decisions to limit pop growth, and tacking on another -20% with the forced growth might make it to a stable 0% growth.